I am trying to build the most advanced game made with Replit AI - WW2 zombie horror game all built by AI
I have been building a WW2 zombie horror game using Replit AI as my main development partner. The goal is to push vibe coded games as far as possible by building a full 3D browser based zombie game instead of a small simple map.
Everything is built with AI generated code and assets, no blender, no external tools. The biggest limitation is managing so many unique assets and minimizing lag. The game includes the main two level military bunker you spawn at, you have to restore power and find the science laboratory. This video is direct gameplay of me exploring various parts of the science lab and a sneak peak to what's in store. I have had so many issues just getting the game this far but I am excited to share the journey ahead.