u/TwinkabellOfTheMount

Looking for a soundboard

This may not be the right place. I am aiming to run a Skyfarer TTRPG campaign, which is based on Sunless Skies. I go all-in on my TTRPGs and DnD. Ambience, music, sound effects, mood lighting etc. I'm curious if anyone knows of an easy to use sound board with specific train sound effects or even sound effects from the Sunless games themselves. It's easy to gather the ambience and music tracks from youtube and just hit play, but what about a sound board that at the press of a button can play the audio of the engines horn, or the sound of some terrifying cosmic monster, or the sound of a rocket smashing against the hull? I am guessing I may need multiple boards for different things that I can simply tab in and out of. Any recommendations or links would be awesome.

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u/TwinkabellOfTheMount — 6 days ago

Is there hope for another 'Sunless' style game in the future?

I'm late to the party and only just learned about the development of Mandrake. Props to Failbetter for wanting to move into something new. I'm happy for them and Mandrake looks like something my partner would fall in love with. But I just touching the zea and checking to see if anyone thinks there's any chance of another Sunless Seas/Skies style game in the future, as it's one of the most fascinating and immersive worlds I've ever had the privilege to interact with. Sorry if this has been asked before.

By 'Sunless style' I mean: Exploration of an open, gothic, victorian world using a vessel such as a ship or locomotive. Resource management and trading. Cosmic and existential horror. Text based storytelling and decision making that accounts for RPG'esk stats. That beautiful stacked 2D art style. Different factions. 

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u/TwinkabellOfTheMount — 13 days ago
▲ 15 r/sunlessskies+1 crossposts

Skyfarer TTRPG and fuel/food consumption

Hello! I have a group that wants to run the TTRPG version of Sunless Skies but I am unsure how to approach the fuel/food consumption mechanic that is an important part of the game and the horror that can occur as a result of running out of either. I apologize if I've missed something in the Skyfarer manual that demonstrates how this mechanic would work in the TTRPG, but if it does not exist, I would like to implement my own. Does anyone have any experience with this or ideas on how one would implement fuel/food consumption into this TTRPG?

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u/TwinkabellOfTheMount — 19 days ago