
Frostecho - Controller support
Hi all,
Just showing off a bit of the state of the AC Client i've been working on called Frostecho. Built in Rust and Vulkan. Currently working in Linux (Cachyos), Windows 11 and SteamOS/Steamdeck. Runs at a pretty locked 144fps on the home pc. Extended visual range.
- Combat fully working.
- Tinkering fully working.
- Crafting fully working.
- Fellowships working.
- All panels implemented.
- Controller support for all panels, movement and combat.
- Improved Options and Spellbook panels.
- Emotes, Spells, Spellbar tabs, Other actions are now all mappable onto the controller.
Still a boat load of visual bugs like examine panels going behind other things etc, but it's in a very usable state right now.
Will be having plugin support at some point in the future, decal isn't going to work, but i'm looking at a way to make it possible to port stuff across, or we can add stuff into the client itself. Was thinking of putting tank in the client and then servers would have an extension that says whether those sort of automations is allowed or not.
Controller support has been my focus the past few weeks. It's largely based on my observations of WoW forever and past experience of FFXIV, it's working amazingly well.
Before anyone asks, no the sourcecode isn't available at this point, though I'm keen to do it. The legal grey area of it has me rather scared at this point. Hell, I'm not sure if anyone is even interested in trying the client in general.
Anyway, thought I'd share.
EDIT: I guess this is the official obligatory "I built an AC Client" post. Forgot I hadn't mentioned it here yet, just excited to show the controller working.