8% of my users are on iPad, but I’ve never officially supported iPadOS, should I adapt my app?
Post:
I noticed that around 8% of my users are using iPadOS, even though my app is only designed and tested for iPhone.
I’ve been hesitating to officially support iPad because I don’t own an iPad and I’m not sure how different the UI is supposed to be. Right now, the app uses a simple native iOS design that works well on iPhone, but on iPad it’s basically just stretched iPhone UI.
For those who’ve been through this:
- Is it worth officially supporting iPad at this stage?
- Do iPad users expect a fully adapted UI, or is a “scaled-up iPhone app” acceptable?
- What’s the minimum effort needed to make an app feel “good enough” on iPad?
Would appreciate any advice from developers who’ve dealt with this before.