u/Unreal_Daltonic

I crunched some numbers to see how realistic a blood hunt, martial artist with the "Hollow Resonance" node is.

I crunched some numbers to see how realistic a blood hunt, martial artist with the "Hollow Resonance" node is.

I made a previous post about how a build using Blood Hunt and the new Martial artist with the Bell on back ascendancy node had some potential.

Here is the follow-up.

Calculations for Blood Hunt lvl 20 interaction with bell on back from “Hollow Resonance” ascendancy of Martial artist.

Some conclusions I derived out of the number crunching.

  1. Can only consume bleed once each second. (Because consume mechanics)
  2. Because the bell is a substantial amount of damage (224% to be precise) it's important to maximize the amount of rings we get.
  3. Bell has crucial synergies with other damage supports like Impale, making it even more relevant that our attack time is in sync with the bell. When maximizing bell rings, it is responsible for 40% of our raw damage. Without taking into consideration things such as impale.
  4. Attack speed must always be in sync with bell or we lose a considerable amount of damage, also attack speed over 2 has diminishing returns.
  5. For most use cases if you want to use the bell you should be aiming for the 2 attack per second mark, unless you are using it for ailments exclusively or supports with duration such as blind.

Why do the calculations for 3 seconds and not 10 or any other number?

Its enough time to showcase how bad timing may impact dps. Any time-span longer than 3 seconds starts to become unrealistic because very rarely will you spend more than 3 seconds standing in place attacking

https://preview.redd.it/nkn5r1fqzh2h1.png?width=695&format=png&auto=webp&s=d29e735a6cd7ccd6998ee654e68b478eae3799bb

https://preview.redd.it/3y526ujrzh2h1.png?width=696&format=png&auto=webp&s=4ca051018b4afa8d39599e67bb740bf0a26468dc

https://preview.redd.it/q4124nfszh2h1.png?width=688&format=png&auto=webp&s=8af74d827fb2f512b2f110c05d68cbdbb1c7c1a3

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u/Unreal_Daltonic — 2 days ago

The new monk "Bell on back" ascendancy opens the door to spammable bloodhunt.

I was playing around the idea of using the bell for crazy rage generation but I just noticed that the bell should be able to cause bleed as long as you are attacking with a physical damage build. The bell also states that it works with any martial weapon which spears are.

This makes it so that blood hunt can be your main damage dealer, and the skill itself is on base a 243% base damage skill with a 487% damage for the explosion, with no attack speed penalty whatsoever. (On level 20 too mind you)

The build is limited by the fact that triggering the bell requires a crit, which is not trivial to get, but still it can enable a interesting build with middling investment.

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u/Unreal_Daltonic — 4 days ago