r/pathofexile2builds

Looking for help choosing a 0.5.5 "league starter"

I know that 0.5.5 is not a new league, but going to be an event so there is a fresh economy.

I haven't played since I think 0.3 I'm pretty sure with Fubgun's lightning arrow deadeye. I've yet to finish the campaign the few times I have made a character, and those have been with a class PoE1 class/similar. I do have some pretty good experience with PoE1 so I'm not a TOTAL NOOB to GGG's "Meth with a skill check" system.

So my only criteria really is that it be with one of the new classes. Personally I am leaning towards this like Explosive Arrow "shotgun" with the Witch Hunter I think it is that I saw mentioned doing my own bit of research.

reddit.com
u/Valderhide — 7 hours ago

Iceshot build scaling

Hey folks,

I've been taking a look at my build (https://poe.ninja/poe2/builds/runesofaldur/character/DoggoPoE-3220/DoggoRange ) and comparing with other ones on POE Ninja and POB to better understand what to prioritize / upgrade next.

No, not trying to make the number bigger so I can get a better rank on Ninja, I'm trying to understand how scaling works better so I can properly find my path going forward.

Specifically, my build shows 53k for Iceshot on Ninja and POB, but my hideout number is more like 112k in this new build, so I'd love to understand why/where the discrepancy is coming from so I can read builds like this: https://poe.ninja/poe2/builds/runesofaldur/character/Guillerm0term0-8529/GuillermaPermatrago?i=4&search=class%3DPathfinder%26max-dps%3D750000%26sort%3Ddps&timemachine=week-6 to determine how/where to improve.

Thanks in advance!

u/Doggo_JB — 4 hours ago

Doedre's undoing and similar builds

Last season it was doedres undoing and hayoxis culmination, this season it's impending doom and frog spam.

Something about both of these builds has made my blood mage just feel like such a tank on a near zero investment. They aren't lazy builds but very few buttons. On ~40div I have a level 41 curse and I'm crushing triple tablet t16s without looking at mods. I'm not stacking delirium or doing any super crazy but at least I can farm currency to build up (and even then I'm sure that's not too far). I can't quite put my finger on what exactly it is about the build but id hazard a guess at strong AOE without having to hope a projectile hits (like with lightning arrow, spark, arc etc) and just hits like a truck. Having death frogs jump around is an added bonus but I'm also 90% sure I could run without the doedres and impending doom would also do a ton of damage

So what other builds feel similar? I've tried whirling assault MA (felt slow, not my thing), plant lich (strong but slow), tried putting together an adonias storm weaver (falling over at the slightest enemy look with ~4k es and capped resistance). Nothing has really stick until this blood mage and I can't put it down.

reddit.com
u/SwarlesXavier — 3 hours ago

Iceshot Gemling showcase and techs

Disclaimer: expensive (and sorry for low quality video)

Everyone knows about Gemling at this point, Advanced Thaumaturgy is silly broken and will inevitably be gutted next patch. It's why I've decided to spend a shitton of currency to make a build powerful enough to handle the hardest content in the game, Omen of Light farming. (/s)

The video is mostly just gameplay showcase and how it feels, with my gear the content I do doesn't really matter anyway. I'm making this post just to talk about the techs, especially in terms of defense.

For offense:

Honestly not much here to write about, there are builds around every single skills alt quality at this point. In terms of offense it's a classic Low Life Ice Shot build. Most gemling builds are also abusing Frost Wall and Verglas for ~100% dmg gained as cold. I'm only using this combo, specifically self cast Frost Wall, on max juiced group expeditions where you need more damage.

The reason I went with Iceshot is the alt quality of Barrage and Tornado Shot are, imo, probably the strongest, since they scale with eachother. Barrage, with 100% chance not to consume Frenzy Charges, allows us to repeat Iceshot attacks, which get multiplied by 6 tornadoes, doing infinite damage. I also think the playstyle of twister is simply horrible compares to Iceshot. And spears are worse than bows generally because Cadiro Gambit.

There are 2 sources of damage here that are generally not used with Iceshot. First is Rend, we use Thaumaturgical Generator to generate Frenzy and Power Charges. With increased charge duration nodes and general chance not to consume charges we are easily sustaining these and then some. That leaves us free power charges for Charge Regulation and weapon swap Rend, giving us 60% (due to weapon quality, remember to quality your talisman) damage gained as lightning. Since Rend doesn't even take a skill slot, this is a significant damage boost for much less opportunity cost than Frost Wall + Verglas combo (I dislike running a CoC setup just for Frost Wall, I think it's inefficient).

Second is "Chance to chain an additional time from terrain". I can't exactly quantify how much damage it gives. I do know the game lags MUCH more after I get it so. It's quite pronounced with Oath mobs in expeditions, since the game just freeze for a good while and then they all die. Regardless, the idea is that the copied projectiles from Tornado Shot, if they miss the target, are very likely to chain back from terrain, increasing effective damage. We get this from gloves, Grip of Kulemak and quiver corruption.

We gain trinity from ice shot and armour explosion while mapping. Repulsion with added lightning from rend give us lightning trinity for expeditions.

Blood of the warrior is only used in expeditions, giving us rage when hit. Can also replace 1 mod on gloves/1 chaos res mod for high tier flat hp regen, allowing us to run Berserk (we have low max hp due to Decree of Loyalty). I didn't bother since there is no need for more dmg atp.

For defense:

This is where it gets interesting. We are rocking 10k es, 70k effective armour (defending 195% of 35k tooltip), 30k evasion, 15k deflection. And I'll try to list everything. To begin with, Gemling's Virtuous barrier provides us with 75% increased armour, evasion and energy shield with 15 dex motes.

-Endurance charges and and armour break:

We generate endurance charges with armour break. For general mapping armour break from Rite of Passage Wolf version is enough, allowing Herald of Ice to break armour, generating endurance charges. On more difficult contents like expedition Wind Dancer, with its alt quality, is fine to break armour and generate charges. If you're doing silly shenanigans like 6-man carry etc. you might want Uul-Netol's Embrace on top (and more damage).

Endurance charges and armour break allow us to get 21% more armour, evasion and energy shield from Charge Regulation, and 60% armour from Scavenged Plating.

-Armour:

Decree of Loyalty (DoL), imo, is the strongest body armour in the game, beside Temporalis. Low Life builds need a way to deal with Bleed and Poison, most builds deal with them by pretending they don't exist, and accept the random deaths. Some solves it unreliably with charms, and straight immunity to bleeding and posion has massive opportunity cost. DoL solves this issue my making them not bypass energy shield, raising armour and chaos res to reduce bleed and poison damage, respectively.

The body armour itself gives more than 3k armour for us, higher than Brass Dome, while effectively doubles it with "Defend with 150-200% of armour while you have Energy Shield" (it's important to get good rolls here, 190+ ideally). The "downside" is that you want to cap out your chaos res, which everyone should anyway especially on LL builds. The life conversion doesn't matter since we are Low Life.

So 3k+ base armour combines with general increases, Arctic Armour, Charge Regulation and Scavenged Plating, give us 35k+ tooltip, as I've shown briefly on the video (just before map boss fight). And we are defending with 195% of this value. We also have 52% armour applies to elemental damage from Grip of Kulemak and campaign reward.

-Evasion and deflection:

Jade + Stibnite mageblood gives us practically all the evasion we need, and also the best mageblood combo imo. We get deflection from Grip of Kulemak and campaign reward (and eventually vaal limbs). With blind we nearly cap out deflection with a 60-70%+ evasion.

The noteworthy interaction here is Brush Off notable with crit immune from Gem Studded. If things work as they should (and in PoE half the time they don't), we take no extra damage from crit hits, yet those hits still count as crit hits, so they get 55% dmg deflects. In juiced content enemies practically always crits, and this combo in particular is insanely broken, since we are taking 45% dmg instead of 60% from deflected hits.

Blind (from blasphemy + repulsion + living lightning) is practically a more multiplier for our evasion and deflection (and accuracy).

Ghost Dance having 5 stacks is also cherry on top

-Energy shield:

Not much to say here blue life > red life.

Shoutout to Grip of Kulemak my favorite item this league, actually so disgusting broken and so niche it's dirt cheap even for bis combo.

This is my first poe 2 league (last I played poe 1 was ~7 years ago). Happy to receive ideas, criticisms etc. And any suggestions to the build itself would be amazing. Of course any questions are welcome aswell.

For a budget version I assume anyone who would read this wall of text would be able to pick out the techs/improve upon the build for a cheaper/more expensive version.

poe.ninja (it used to be a slam character, biggest mistake of my life): https://poe.ninja/poe2/profile/mobogame-5987/runesofaldur/character/TheMeleeForm

youtu.be
u/mobogame — 9 hours ago

Playing Ice Wolf Oracle rn, wanna go CoC Ice Wolf

Im in t1 Maps rn, and its the first Build i ever made, i just got all the rage passives, then went down and grabbed the 2 handed bonuses, the rage passives and the ancestrally boosted stuff, cause im using that one unique talisman. I also know im not utilising the oracle passive with the key nodes at all. i wanna go CoC ice wolf, because of the inevitable crit node, and because shred on frozen enemies creates the shards that explode alot. Is it worth it to try? also what spell should i slot into the CoC and how do i solve my mana problems

https://preview.redd.it/tk74j1m6bckh1.png?width=1276&format=png&auto=webp&s=841538f84bc6fb0397575403bfa4055e7905e3e4

reddit.com
u/MymcIgnIsKobi2010 — 13 hours ago

Settle & sanctify or Omen of light?

Hi all,
i don´t know if i should settle and sancity to hopefully get +5 skills or if i should omen of light and search for another suffix. but what suffix?
is this combo with minion skills + max mana / mana reg usefull at all?
Rule 10:
-buy gold amulet with 50 spirit frac
-chaos for +3 minion skills
-+40% quality
-perf essenz for global modifier
-desecrate and reveal
-perf ex with double ex omen
-annoint

u/Major-Promotion1240 — 14 hours ago

Question about this Spark CoC Comet Shaman setup

Hey guys, I was looking at this Spark CoC Comet Shaman build on PoE Ninja:

BUILD HERE

Before I copy the build, I’m trying to understand one thing.

If Spark alone is already strong enough to eliminate bosses, why does this player add Comet and socket Rakiata’s Flow into Comet instead of socketing Rakiata’s Flow into Spark?

Is there a specific interaction between Comet + Rakiata’s Flow + CoC that I’m missing?

Just wondering if there’s a reason for this setup before I copy the build.

Thanks!

u/Dull_Blacksmith9302 — 10 hours ago

So uhh.. whats next?

Managed to grab a sanctified crit on cheap and after a few chaos roll i managed to get +4 lvls, should i reroll it to get +5 or nah? mind you ive never craft anything before.

also would really appreciate any tips and advice on crafting, vid recommendation and what not on what to do next. Im ready to spend all those divine or more if i have to, wont take too long to get it back. My main focus is the usual triple flat with crit chance. Might try for leech life instead of crit dmg as i have over 400% CD already

Thanks in advance

u/HazorVex — 17 hours ago

Spell totem COMET + ARC is really good ?

Hey guys, I put together an Arc + Comet + Dialla totem build. It’s unleashing a ton of comets—it really feels like CoC, but without needing to worry about crit stats or the specific requirements of CoE. My Arc is level 39 (23% quality) and Comet is level 37 (23% quality); I’m really enjoying it—it’s firing off so many comets. I find the build interesting; it’s clearing T15 and T16 maps. I combined it with Blasphemy linked to Elemental Weakness and Temporal Chains. I prefer Elemental Weakness over Enfeeble, though that’s really just a matter of personal taste.

reddit.com
u/Commercial-Year-4330 — 16 hours ago

Flicker strike doing zdps (SSF)

I dropped a +3 prism in SSF and wanted to try flicker strike for the first time. Despite the Ninja dps saying 800k, it does not feel like that in maps. Feels like the damage is not that good in packs, especially with groups of rares in 200% deli - I seem to just teleport around and the rares are killing me faster.

Ninja below, I need to move resist around on my gear.

https://poe.ninja/poe2/profile/reapest917-7511/runesofaldurssf/character/HeeKuh

The obvious(?) upgrades:

- Get lv 21 flicker for 16% DPS increase

- Omen of light reroll T4 fire on my weapon for a 7% DPS increase if I hit T2 cold

- add mantra of destruction

- swap to herald of ice, maybe that clears better

- get more ailment / stun threshold somehow, but that's going to cost me dps

Doesn't feel like 25% damage increase will make the build feel good, think I need to double my damage somehow. Any tips appreciated.

reddit.com
u/Acrobatic-Award-8162 — 19 hours ago

Plans for next month reset

Looking to start practicing for next economy league start.

Last league I played only one build: abyssal lich for plant

It was a great build but took longer than I wanted to get to endgame due to having to find more gear along the way to level up.

From what I can gather, these builds are most appealing and would allow me to transition to a strong endgame character.

Grenades ( for gemling)
Varashta (not sure what to transition from there)
Spirit walker (maybe zoo?)
Go lich again
Martial artist? (Although I heard leveling is rough)

Im a dad gamer and reallu want to get to endgame asap since im on and off for the first few days but can dedicate a chunk of time at league start so I can set myself up well (like early investments)

reddit.com
u/DataBizMang — 1 day ago

Huntress struggles

Im very new to this game, and I chose Huntress, because I really like the appearance (Or better say, I dont like others that much so Huntress was my only choice lol), and now it's come to that part where I finally beat Trials of Sekhemas.

After I observed all the skills, I came to conclusion that Im dumb and guides required. People state that Spirit Walker is currently second? third? strongest build in the entire game, but something bothers me. It cleraly uses something called Herald of Ice to pop up enemies. I've happened to see the gameplay - the guy just rolls with absurdly high speed, throw some tornadoes that get empowered with Herald of Ice, that trigger that very Herald of Ice that empower next tornados, so on so forth. But I dont see anything in Spirit Walker tree that buffs elemental damage. Instead, I begun observing Amazon. Most of the skills there buff elemental damage and give some sort of Surge\Thunder Surge that further empower elemental damage.

However, on that website, it is shown that the only available build for Amazon Huntress is bleed - but nothing in her skilltree buffs bleed damage. So Im on the fence. I kinda like throwing thunder spears, but Spirit Walker gameplay doesnt look very appealing to me. as well as I dont like the idea to use blood explosion skills. What would you recommend me in the situation like that?

reddit.com
u/Maleficent-Sea7172 — 1 day ago
▲ 6 r/pathofexile2builds+1 crossposts

my crit dmg reduced when wearing my amulet

https://poe.ninja/poe2/profile/Neruvien-0742/runesofaldur/character/NeruvienArcTotem_ROTA

so i recently thought my dps got lowered so i check the skill info and my crit dmg got reduce, but the thing is i never changed my amulet just my helm to increase my crit rate so idk how, i tried to use my old helm its still reduced why does this happen, also in ninja it used to be 1112% now 885%

▲ 339 r/pathofexile2builds+1 crossposts

"BUILD FACTOR" - Putting Mirror-tier Builds through Grand's Spirit Box Strat (100x harder than juiced GE). Spoiler: 200K EHP builds get one tapped

Sup guys! Josiahyeet here. Wanted to share a quick snippet from my latest video called "BUILD FACTOR" a play on fear factor where we push giga builds to the extreme to see which build is the true endgame build.

I posted recently asking for giga builds to try Grand's spirit box map on stream and got a ton of good responses. Btw Grand's strat is 100x harder than GE's. Take it from someone who runs GEs all day to test my builds.

We ran many of 1K div+ builds through the strat with varying results to say the least :P

If you are curious which builds performed the best, feel free to check out my full video if you want: https://www.youtube.com/watch?v=agHeIu9M2wk

Let me know if people want me to host more of these maps for people to test their builds, would be happy to and happy to cover the costs of the materials!

Juicing Strat (all credits to Grand): youtube.com/watch?v=GAdwNCuVvc0&feature=youtu.be

Builds featured:

Falling Thunder Monk: https://poe.ninja/poe2/profile/Mbizz-4886/runesofaldur/character/CBIZZ

CoC Spark Infernalist: https://poe.ninja/poe2/profile/zuupla-6588/runesofaldur/character/homorrrojd

Glacial Bolt: https://poe.ninja/poe2/builds/runesofaldur/character/wolf61206-2353/Anotherbottledfat?i=15&search=skills%3DGlacial%2BBolt

Ice Shot Deadeye: https://poe.ninja/poe2/profile/DanklinTV-2339/runesofaldur/character/DanklinTV

Explosive Spear Gemling: https://poe.ninja/poe2/builds/runesofaldur/character/BettinaIsobel-6948/BEE_ROA?i=0&search=class%3DGemling%2BLegionnaire%26name%3DBEE_ROA

Grim Pillars Oracle: https://poe.ninja/poe2/profile/Meloboy-6677/runesofaldur/character/TotemMilk

Hollow Form Shield Wall: https://poe.ninja/poe2/profile/duyntkd1234-4287/runesofaldur/character/wyrvenmonkey

Flameblast Oil Grenade Gemling: https://poe.ninja/poe2/profile/Callhimbenji-5723/runesofaldur/character/Bodega_Benji

Demon Mommy Recoup: https://poe.ninja/poe2/profile/Bangerino-0784/runesofaldur/character/TakaDupa

CoEA Spark Infernalist (minmaxed): https://poe.ninja/poe2/builds/runesofaldur/character/vigorouz001-3122/VigorouzInferno?i=0&search=name%3Dinferno

u/yy_seet — 2 days ago

Feedback on whirling assault monk

Hey all,

Looking for feedback on my whirling assault monk, which I recently setup. Trying to follow jungroans build at the moment. What should be my next priority upgrades? I can currently run 200% deli maps but it isn’t very efficient as my damage seems just a bit low. Want to eventually move into GE as well.

https://poe.ninja/poe2/profile/MIKEHONCHO%204752-0562/runesofaldur/character/WhirlingDervishs

reddit.com

How do I finish my Hollow Form Whirling Assault Monk?

So, I started this character on 0.5 league start but left pretty early on and only came back today to play some more and had some questions.

I initially started with Ronarray's Monk on league start and then swapped over to Jungroan's Monk build.

After coming back, I crafted a pretty decent pair of gloves that had Arcane Surge on Critical Hit which gets converted to Power Charge on Crit from Martial Artist's Way of the Stonefist Ascendancy Node. However, in maps I realized I was not generating any power charges and after importing into PoB I realized it was due to low/zero crit chance on Hollow Form.

My main questions are:

  1. Is there any way to make these gloves work or am I stuck with using Lochtonial Caress for smooth Power Charge Generation? (Apart from Killing Palm on Bells ofc)
  2. How do I go about minmaxing my character? Endgame gearing has never been my strong suit, and this was the first time I attempted to veer off of a guide (with the gloves), and it led me nowhere lol. So, what should my upgrade path be, both defensively and offensively, if I want to keep upgrading this character as much as possible?
  3. How do I fix mana issues. I can't seem to figure out a way to fix mana with this build without looking for a Mana on Kill mod on rings but if someone has a more efficient way in mind please let me know

https://pobb.in/9CG05RkQrRut

Edit:

I have come to find out that it isn't that Hollow Form has low/zero crit chance but that despite inheriting character's crit chance, it does not trigger on-crit effects. So another solution I have in my head is to also have a normal Whirling Assault and use that to generate power charges for Hollow Form

u/BennyDoctor — 1 day ago