I loved T3 Code's UI, then I found omp — so I forked T3 Code and married them
▲ 35 r/AIcodingProfessionals+4 crossposts

I loved T3 Code's UI, then I found omp — so I forked T3 Code and married them

I've been using T3 Code for a while and genuinely love its UI — the chat view, the workflows, the whole feel of it.

Then I discovered omp (oh-my-pi) and it was a wake-up call. My agents just feel powerful with it. The way it hands them tools, the rewriting hooks, the whole setup — they work so much better.

Problem: I missed the T3 Code experience. So I decided to marry the two.

I forked T3 Code and heavily modified it to run specifically on omp (omp --mode rpc). Stripped it down to omp only, added managed omp install and account login right in Settings. Bringing the omp functionality into the ui of t3 code and calling it pivot. Also thought about the name t3.14 but did not end up going with that name.

It's alpha. Rough around the edges, needs a lot of work. But I've been using it as my main driver for a couple days now and honestly? Really enjoying it. Figured I'd share it.

GitHub: https://github.com/13kparkin/Pivot

Edit: I know there are other gui wrappers out there for this type of thing but nothing that quite felt right for me like t3code does.

u/Upbeat_Big_2963 — 3 days ago
▲ 4 r/INAT

I am a software engineer of 4+ years mostly backend.

Honestly been wanting to play a space sim that goes deep in the space simulation. Think simulation level of dwarf fortress but in space and you are playing as a single character. The problem is there really is not a game out there like this. So my thought is why not build something I want to play.

At the same time my thought was learning and teaming up with others that are chill and wanting to build a game like this.

I already have a plan and a basic break down. Thinking top down 2d pixel game to keep it simple and really be able to put focus on the simulation of the game. Thinking visuals like zero sievert and play style like that.

Anyway let me know if you want to build something and learn together. My main gaps are the art side. But open to anyone interested.

Edit: I am planning on building this in unity. Just thought I would put this here

reddit.com
u/Upbeat_Big_2963 — 4 months ago