
▲ 3 r/Plasticity3D
Modeling Help/Tips
Hi all, I'm currently modeling this computer mouse concept for practice in Plasticity, but I'm finding it quite challenging to create the more organic rounded back shell part of the design.
It's something I can achieve fairly easily in Blender, but for these product pieces I'm keen to learn how to achieve them with CAD tools such as Plasticity for the precision engineering aspect.
At the moment I was trying the surface modeling approach, using the path and lofting tools, but I'm yet to really obtain good results.
Any tips would be awesome. Cheers!
u/Useful-Dark-3570 — 4 days ago