▲ 3 r/delphi

Doom generic em Delphi 100%

Hello friends,

I recently ported the generic Doom to Harbour, a high-level language. From Harbour, I was able to create source ports for several languages, some even unusual, and now I've done the same for Delphi.

Here's the source code for Embarcadero 13, tested on Windows and Android.

https://github.com/vagucs/delphi_doom

Video:

https://youtu.be/mSZptjBd-x0

Have fun!

Regards, Wagner Nunes (vagucs)

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u/Vagucs — 6 days ago
▲ 12 r/lua+2 crossposts

I Ported DOOM to Harbour, Python, PHP and Node.js — Node Reached 120 FPS

Hello friends,

I recently completed a project attempting to port 100% of the C doomgeneric to xBase with Harbour. It took some time, but it's now 100% compatible – a high-level language version of Doom. From there, I ported it to Python, PHP, and now Node.js, and the Node.js performance is incredible. The source code is available for study by the entire community.

https://github.com/vagucs/node_doom

Regards, Wagner Nunes

u/Vagucs — 9 days ago

Doom in pure PHP and Python and xBase/Harbour

I recently completed a project porting the Doom generic to the xBase language using Harbour. Because I resolved many complexities in the original C code, which greatly facilitated understanding, I was able to successfully achieve the same result in Python and then in PHP, which, incidentally, was the best result so far. Obviously, optimizations are possible, but I believe this opens doors to porting Doom to even more unexpected "places."

Here's my repository:

https://github.com/vagucs

Best regards to all, Wagner Nunes

u/Vagucs — 16 days ago