u/VayneJr

Help Learning Zeri

Hey all,

I’ve recently started to pick up Zeri since her changes and I’ve been having a lot of fun with her kit. I have quite a few questions on how her kit should be used and I’m hoping y’all might be able to answer them. I play in High Diamond-Low Masters at the moment in case that’s relevant.

1.) The Passive

I understand the premise of the passive, I just don’t know the best effective use of it both in lane and out of lane.

While in lane am I supposed to act as if it’s a Caitlyn headshot/Jhin 4th shot? Trade every time it’s up for a brief trade and then escape? I generally run conqueror so ideally I’d like the trades to last long enough to get stacked.

Secondly, after using the fully stacked passive am I supposed keep weaving passive autos between every Q or am I supposed to let it stack again before using it? With conqueror I assume I should weave passive autos between Qs until it’s fully stacked and then stop and let it stack up again.

2.) Q - The Auto Attack

This ability seems pretty straightforward so I’m not sure if there’s much to say here. The only issue I’ve had is it seems miserable to use when your E passive isn’t active. If the enemy ADC is standing in a wave it seems like my only two options are to dash in aggressively(losing my safety tool and forcing me to commit) or to just accept that I’m unable to fight them and wait until the wave is trimmed down enough.

Paired with how much mana Zeris E costs it feels like she’s not expected to trade in lane because your trade windows are heavily dependent on wave state, more than many other adcs.

If there’s any hidden tech on her Q that I’m not aware of I would love to hear it! I’m curious if my understanding of the spell is correct or if I’m grossly simplifying it.

3.) W - The Slow

This spell seems to be the most baffling to me. It feels very bad to use when comparing it to its equivalent (Jinx W). I can obviously throw it directly at the enemy but it seems like the slow and damage just don’t exist until it’s maxed, which is seemingly last.

With that being said, am I supposed to predominantly throw it through walls because the normal laser is just that lackluster? It almost feels punishing to use when it’s not through a wall. If anyone could provide insight into the best uses for this spell I would really appreciate it. I find myself using it mid E through walls but end up missing it more often than not.

4.) E - The Dash

Insane mana costs early, long cooldown, easily punished. This seems like it’s the highest skill ability in her kit, which is insane considering her main damage output is a skill shot.

I don’t really have a problem with this ability in the laning phase since it’s usually just Engage/Disengage, but after lane I feel a bit lost on when I should be using it.

It seems like either I can use my dash to engage over walls, but once I do this I end up stuck in the middle of a brawl without any survivability. This leaves me purely using my dash for dodging necessary abilities or gap closing when a fight is over. Is this really the best use for the ability? It feels like the best use of the ability is legitimately not using it if possible. If they flash out and I don’t have E then I can kiss my ultimate speed goodbye unless it’s stacked enough already to catch up again. I’d like to understand how and when I should be using it.

5.) R - The Ultimate

For the most quintessential ability of her kit I don’t actually have many questions on this ability. It seems pretty straightforward so I’d appreciate if anyone has any additional knowledge on the ultimate that maybe I should be aware of when using it/keeping it active.

I don’t have any questions about her build or runes at the moment, just her abilities. I’m limit testing random builds/runes so I can probably figure out what feels best on those games.

Thank y’all in advance, I appreciate any and all responses!

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u/VayneJr — 2 days ago