u/Ventura_ldn

1) Rate my GM screen. 2) How crucial is Position-Effect? [BitD]

1) Rate my GM screen. 2) How crucial is Position-Effect? [BitD]

GM'ed my first game last night, I think all the PC's had a good time.

Top moments:

-The Spider deciding his vice was consuming cats in an haute cuisine/gastronome manner.

-The crew managing to kill members of two gangs and burn one of their lairs to the ground, including all the evidence, and not take a single harm. *We have yet to do the downtime to see how much heat they take for this shenanigan.

Question: How big a part does Position-Effect play on your games? Towards the end of mine I found myself accidentally skipping it and using my judgement to modify outcomes.

The Position-Effect step has 3x3=9 outcomes, then the dice roll has 4 outcomes. 9x4=36 degrees of success or failure which I find gums up my decision making at the point of the roll.

Am I overthinking it and need to be looser, do I need to get better at adjudicating Action Rolls, or has anyone successfully dropped Position -Effect entirely?

u/Ventura_ldn — 3 days ago
▲ 7 r/rpg+1 crossposts

Does the Hedonic Treadmill apply in your group?

The Treadmill is also known as Hedonic Adaptation: after the initial thrill or sadness of a change, everyone returns to baseline happiness.

I've offered my group a choice of what to run first: Ultraviolet Grasslands or Blades in the Dark. They've chosen BitD to run first, and I'm worried that once it's run it's course, they'll move to UVG and feel underwhelmed because they're not constantly committing violent crime with their lives under threat.

For players and tables that run multiple game systems, how does it feel to switch between settings with different intensities?

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u/Ventura_ldn — 12 days ago