VIP Stat Scaling: Upgrade or Downgrade?
I noticed something weird about the VIP stat bonuses:
VIP 3: 15% chance for 2x bonus stats
VIP 4: 20% chance for 2x bonus stats
VIP 5: 12.5% chance for 3x bonus stats
VIP 6: 15% chance for 3x bonus stats
VIP 7: 17.5% chance for 3x bonus stats
The math is pretty simple:
VIP 3: 15% × 2 = 0.30
VIP 4: 20% × 2 = 0.40
VIP 5: 12.5% × 3 = 0.375
VIP 6: 15% × 3 = 0.45
VIP 7: 17.5% × 3 = 0.525
So the progression goes:
0.30 → 0.40 → 0.375 → 0.45 → 0.525
This means VIP 5 actually gives less bonus stats on average than VIP 4.
For example, if a mob normally gives 40 DEF:
VIP 3 gives +12 DEF on average
VIP 4 gives +16 DEF on average
VIP 5 gives +15 DEF on average
VIP 6 gives +18 DEF on average
VIP 7 gives +21 DEF on average
40 DEF is just an example; the same math works for any stat.
So VIP 4 → VIP 5 is basically a downgrade when it’s supposed to be an upgrade, even though you have to spend more money to reach the next VIP level.
Even after that, the increase feels quite small for a paid VIP progression system.
Am I missing something here?