u/Vyctorill

Image 1 — Is it just me or is the Society of Leopold a Fraud Squad?
Image 2 — Is it just me or is the Society of Leopold a Fraud Squad?
Image 3 — Is it just me or is the Society of Leopold a Fraud Squad?
▲ 71 r/vtm

Is it just me or is the Society of Leopold a Fraud Squad?

No, seriously. Why are these guys so laughably weak? They're awful. You're telling me that the biggest danger to vampire society is made up of THESE jobbers? You could get 10 of these Inquisitor clowns in a room and they'd all get mopped up by Jan Peterzoon. You know - the paperwork guy who has less combat dice than your average purse snatcher.

(And this is using V20, where people are meant to be strong. V5 makes this even sadder).

I have never seen a more fraudulent group of supposedly badass villains be more of a letdown. I was considering adding some in, but their statblocks are so fucking ass that they are legitimately outdone by hillbillies who spend $3000 on Amazon for supplies.

They live in a world where humans can flip continents over like pancakes, and yet not a single one of these bozos has managed to resemble anything close to a threat. I'm pretty sure the rip off of the Scooby Doo gang I had drafted up was more capable than these brainlets.

I thought the Sabbat was bad, what with them being completely useless when the thing they claimed to oppose actually showed up. But no, apparently their biblical levels of incompetency are exceeded by an organization that has been consistently getting its ass beat by a bunch of tech illiterate nepo babies. At least 50% of them can't send an email, and most of them only vaguely understand how firearms work.

Hundreds of years of studying the enemy? More like "a thousand years of fraudulence".

This is probably where you'd bring up True Faith. Normally, I'd agree with you. One problem:

True Faith is genuinely worthless until it reaches 4 dots, and most of them don't even have one.

I have zero clue how these guys, who have objective evidence that God was some sort of tangible entity, are struggling to teach others Faith. You are the LITERAL CATHOLIC CHURCH. You have seen people do miracles and know that there are mystical forces at play. You presumably know that the world will end if you let everyone know about Magic, because otherwise there's zero point to not shredding the Masquerade. So how come you can't even do the most basic of supernatural abilities? It takes less effort to use magic than it does to get a driver's license.

They don't even bother to use any sorcery or magic or anything. They have one thousand years of lore on supernaturals, and not a single one of them has managed to make ANY headway in exceeding the third weakest supernatural species to ever exist.

At this point the only explanation is that these guys are led by some Elder laughing his ass off, because they are getting outdone by Chinese Homeless Men from 1000 years ago.

Also yes my cropping is dogshit. These jobbers don't deserve it.

u/Vyctorill — 2 days ago
▲ 93 r/vtm

So, balancing the dark moments and light moments of a campaign is important. One thing that would be a “light” moment is a celerity-based character getting a lesson from a Mage on how to run across water.

You know - something to show that even if being a vampire sucks, you can still do the things that normal humans can do.

Here’s the thing: you need to be a Methusaleh to run across water for no reason.

Physically speaking, you need to run about 100 meters in a single round to run across water. This means that, realistically speaking, Celerity 3-4 is all you need.

So, why does running across water require that weird-ass Dark Ages power that is equivalent to running at half the speed of sound?

I get that Vampires predate science and work on esoteric principles, but typically that is to the benefit of the Vampire. Being nerfed by those principles outside of the Curse aspects is something I’ve never seen before.

It isn’t game breaking to be able to move across water anyways. Why is it so high level? Is there some magical restriction on vampires and swimming or something? Or did the developers just forget again?

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u/Vyctorill — 22 days ago

I'm making up some stuff for a possible Werewolf game, and one of them is a Ragabash who can teach a lot of wild shit if the players go on a risky mission. (Firebringer is a really cool gift).

He can teach some Mage rotes as gifts, and more importantly some vampire gifts. It doesn't have to be stuff he can't be targeted with - he knew a guy who knew a guy that could use some shenanigans to fix that.

Celerity, Fortitude, and Potence are not able to be taught. So, with those rules in place, what would be mechanically optimal for certain builds? Keep in mind either Rage or Gnosis would be spent in place of blood.

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u/Vyctorill — 26 days ago