u/Waonn_123

I built a Wall-Phasing Arrow Cannon on Nintendo Switch using a Decorated Pot glitch! Any ideas on how to utilize this?

Combined the Decorated Pot collision glitch with high-speed tick skipping to build a Wall-Phasing Arrow Cannon. How can we optimize or advance this concept?

u/Waonn_123 — 5 days ago

Remote chunk loading?

I am playing on Nintendo Switch, and I might have found a remote chunk loading phenomenon in Bedrock Edition using the wood-infused Sulfur Cube. (Please let me know if this is already known!)When I used TNT to blast it straight into a completely unloaded chunk, it didn't freeze instantly. It kept moving and actually bounced off a block inside that unloaded area! Once it slowed down, it froze normally as expected.I don't know the exact mechanism of how it loads or the specific range it can reach. However, it seems that its high-speed bouncing physics temporarily triggers remote collision loading in unloaded chunks.

u/Waonn_123 — 6 days ago

Hi, I found this 9-block contraption about half a year ago on Bedrock (Switch) and have been testing it.

>The core mechanic is that it seems to break the 1-tick rule and significantly speed up the Observer's output. I calculated the "sub-1-tick" speed myself, so it might not be 100% accurate. Sorry if I'm wrong!
Interestingly, it can also detect block updates wirelessly. This wireless behavior and the update detection all happen within the exact same chunk.
However, sometimes it doesn't work depending on the direction it faces or the state of that chunk.
Also, there are times when it keeps working even after the piston is destroyed.
Has anyone seen this Observer mechanic before, or is it something completely new? What do you think?

u/Waonn_123 — 6 days ago