u/WebSpiritual1145

Couple questions on mod upgrade effects.

Hello,

So I have two questions about how effects work when it comes to armor mods. First, if I put Weighted on both of my arm pieces (the effect is Melee and Unarmed attacks gain Piercing 1) do they stack and those attacks now have Piercing 2?

Second question is, does the armor mod effect cover the whole body, or just that specific piece? For example, the Padded mod for Torso has the effect "+2 to all damage resistances vs. blast weapons" and BioCommMesh, also for Torso, has the effect "Chems last twice as long." Reading through all the effects, some clearly cover more then just the body part they upgrade, but some aren't as clear to me, like the +X to DR. Does it clearly cover this in any of the rule books?

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u/WebSpiritual1145 — 1 day ago

Death question.

So my group and I have been reading through the core book, which is poorly written in so many ways, and we are trying to get a definitive answer on death. If a PC goes to 0HP during combat, they cant do anything, are injured and have to do saving throws and all that.

My question is, once combat is over, if they are still at 0HP, are they officially dead, or does any surviving PCs have the ability to bring them back like they do during combat? Either way, is there a place in any of the rule books that clarifies this any better or are we to assume its like some other TTRPGs and when combat is over your PC is dead? Thank you for any help with this.

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u/WebSpiritual1145 — 25 days ago