Couple questions on mod upgrade effects.
Hello,
So I have two questions about how effects work when it comes to armor mods. First, if I put Weighted on both of my arm pieces (the effect is Melee and Unarmed attacks gain Piercing 1) do they stack and those attacks now have Piercing 2?
Second question is, does the armor mod effect cover the whole body, or just that specific piece? For example, the Padded mod for Torso has the effect "+2 to all damage resistances vs. blast weapons" and BioCommMesh, also for Torso, has the effect "Chems last twice as long." Reading through all the effects, some clearly cover more then just the body part they upgrade, but some aren't as clear to me, like the +X to DR. Does it clearly cover this in any of the rule books?