Super metroid. More like Super Dissapointment
After having played Zero mission and AM2R, I probably got a little well spoiled on how well executed they were for me. So going into "the most praised metroid game" was a tad bit of a dissapointment. First of yes I can absolutley thank SM for shaping what a metroid game should be and it's huge impact on the video game industry, but may still not satisfy everyone. My biggest gripes are the execcive amounts of precise platforming and many dangers around them compared to any other metroid game and the bosses are infuriating as heck. It's also suprising how fast you obtain new items here, like seriously you get super missles 30 minutes in. I'm not a master ranter of well of a explainer, and yes most of this can be seen as nitpicks. But sometimes glazing has to be called out on.