▲ 12 r/MinecraftBedrockers+2 crossposts

Platform Printers, stone cobble basalt and ice

show off some machines that I thought were cool designs, half of them made it to survival with my ocean burners and void beaters, but the other half just stayed as concepts that would be too costly at scale

u/Willing_Ad_1484 — 10 hours ago
▲ 11 r/MinecraftBedrockers+2 crossposts

Multi purpose Gold farm with XP used for various other farms

so it starts off with a 1-6 portal gold farm and fancy selector panel. Trident killer and auto sorter are designed to handle the 72k items per hour you'd expect from full 6 portals +looting 3, though rotten flesh and swords are burned. Portals are chunk aligned to be in there own separate chunks from the rest of the farms, so that pending ticks only slow them down if anything. It runs fine continuously, but for the sake of others on the realm I only use one portal when utilizing the XP part that i need for the other side farms.

The Left side of the Trident killers (or the first room), we have the concrete converter, mud maker, log stripper, and coarse dirt to dirt farm. Its storage was kept simple and easy to use, either by filling the chest or placing shulkers of items, and returned to either chest or shulkers as well. one bot places items continuously and the other chops, with the option for a 3 bot to either strip logs or hoe coarse dirt, in the middle

The right side of the farm has a stone/cobble/basalt generator married right up next to the trident killer. it pushes its blocks down into a water stream but the waterlogged trapdoors have obsidian below them. this also feeds into the same water stream collection that is used by the gold farm

Then past that is the tree farms. I have 2 pairs of playerless nether tree farms and a basic 4 type tree farm, with a compactor in the middle.

The nether tree farms are very simple, just bone meal the nyluim and occasional pulse the pistons. what makes them look so complicated is that i do have a bone block (de)crafter on each setup and I am particular to never having a observer clock staying on when not in use.

the compactor is really sloppy on my part but it works, and its very reliable for unstable conditions. I tried messing around with some other designs that would cleanly zipper the blocks into a stream, but they were subject to clogging.

The 4 type tree farm is a silentwisperer tutorial, I believe he got it from Gruva guy

The item sorter on the right side is one of my own designs, though I dont think its that crazy to be boastful about. I pull the comparator output thru the ice block itself, just so that I can have the hoppers and chest on one side unobstructed and not super tall.

also designed my own crafter setup for the gold nuggets to blocks. 6 crafters are receiving nuggets that can be just ticked by an observer clock, but in my case i have the observer clocks pulled apart by the item filter when not in use. then all the ingots collect into one crafter, and i use the idiot proof loop method of 9 redstone dust to trigger that. then a basic shulker loader.

As a bonus I've also included 3 portal warp exits. The farthest one shoots me across the nether from -600x to +400x to a place where I'm doing map art. another takes me to the End portal. and the third i showed takes me the shortest distance, just back to spawn/Nether hub at 0/0.

These are vanilla, and I've got many posts explaining them, but the important detail of them is that they reference the nearest nether portal and calculate their scaling based on that. so all three have a pressure plate and pulse extender to turn off the gold farm long enough to correctly send me off while my alt accounts can continue their things

u/Willing_Ad_1484 — 1 day ago