u/WinstonWillamette

Who is Jenny at Smithfield Saloon?

I am a player that likes game dialogue; I like finding and hearing different/rare dialogue from the game.

This is something I recently recorded from Smithfields Saloon in Valentine, where Cliff the Bartender talks about "Jenny", apparently a sex worker that works there. It was important enough in the game for the game to subtitle it, while most of his conversations are not subtitled, unless related to another chance encounter that happens in front. I've heard him talk about Jenny before, but in unsubtitled dialogue. In this conversation, Arthur automatically reacts to what he says.

So, I've never seen a Jenny in Smithfields, so I am wondering if she was part of cut content. Although I've heard a few other unsubtitled conversations from Cliff, I am wondering if any of you modders/asset explorers with trainers that look at assets in the game have heard other audio referring to her, or even a ped model of what she looks like?

u/WinstonWillamette — 8 days ago

The appreciation of value of certain unique items in the game

So, this is not really a proper mystery, but since there are many modders here that might be able to figure this game mechanic out from using a trainer on PC; I myself, am a console-only player.

So, I noticed many years ago, that during the stranger mission in which Arthur first meets Charles Chateney in Saint Denis, he gives him a unique item, a drawing. This drawing can be sold at the fence. The longer that Arthur hangs onto it, the value that he receives for selling it increases, which I assume requires many game days passing. This has been known and discussed before in some of the reddit Red Dead Redemption forums.

However, I just recently noticed a second item with this property. When the 15th out of 30 Dinosaur Bone Locations is mailed to Deborah MacGuiness, she mails back a unique item, a "Skull Statue". It can never be seen; it only exists as an icon in the satchel. likely due to the developers never getting around to implementing an "examine" function for some unique items which would have been handy.

So, the Skull Statue has no known purpose, other than it can be sold at the fence or donated to the donation box at camp. Since I've been keeping my nerdy spreadsheet on my current play through for valuables, I had originally had this item appraised at $50 when he first got it, I'm fairly certain of that value but I could have misrecorded it. It came from interacting with the donation box at camp when he first received it.

However, when I went to fence it to Seamus a couple of game months later, it increased in value to $75.

So, my questions are: How many unique items appreciate in value as game time passes? Are there maximum values after a given time period?

I realize that this is a very subtle game mechanic, but I would really like to know how exactly it works.

reddit.com
u/WinstonWillamette — 10 days ago

Regarding the placement of the Spider Dreamcatchers and the web in the center

So, while the spider dreamcatchers are often shown with the overlayed graphic of the spider symbol on the NW 3-4am dreamcatcher pole to demonstrate how they are connected, it seems little convoluted to infer the location of the real spider web near the Scarlett Horse Shop from just this overlayed graphic.

So, if any of you that are good at making graphics on the game maps, can you determine if lines drawn from the exact locations all intersect at that Scarlett Horse Shop web? It seems that they should, a line drawn between a pair of spider dreamcatchers that appear at the same game hour should all intersect there.

I don't think this really means anything by itself, but simply using the spider graphic overlay has always bothered me as "proof".

[edit]
u/Awkward-Security-541 image:
https://preview.redd.it/regarding-the-placement-of-the-spider-dreamcatchers-and-the-v0-uq6hpkmt6t8h1.png?width=1327&format=png&auto=webp&s=a93071f7e0addb9101554003c1d8f4fbb7d2ea5e

u/WinstonWillamette — 15 days ago