u/Working_Bobcat_7709

Image 1 — Honestly, huge respect to MasterDoot.
Image 2 — Honestly, huge respect to MasterDoot.
Image 3 — Honestly, huge respect to MasterDoot.
Image 4 — Honestly, huge respect to MasterDoot.

Honestly, huge respect to MasterDoot.

The amount of work and quality he keeps putting out is kind of carrying the community through this content drought right now. Every new species release makes the wait for official content a lot more bearable. I do feel bad for console players though. They’re really missing out on some incredible mods.

At this point MasterDoot could probably drop a small roadmap and half the community would get hyped 😅 I keep wondering what’s next on his agenda. There’s always this little wave of excitement whenever he starts teasing a new species.

So yeah, just wanted to say thanks, MasterDoot. Your work is genuinely keeping the game fresh for a lot of us.

u/Working_Bobcat_7709 — 3 days ago

I‘m currently building a park and my goal is to include basically all dinosaur species and create multiple biome-style areas within the same map. In terms of space, the map doesn’t seem to be an issue at all. However, I tend to build very detailed parks and don’t really want to limit myself creatively. Now I’m starting to wonder how realistic this actually is… because, well, that escalated quickly 😅 My map is already using a decent amount of memory, although my laptop is still handling it fine so far. I’m just a bit concerned that I might run into performance issues or crashes later on when the park gets bigger and more detailed. Is there any kind of soft or hard limit, or does it mostly depend on hardware? Would love to hear your experiences before I accidentally build a slideshow instead of a park.

u/Working_Bobcat_7709 — 23 days ago