What is your most wanted DLC idea for Jurassic World Evolution 3?
If you had to choose a theme for your dream DLC, than what would you choose?
If you had to choose a theme for your dream DLC, than what would you choose?
Tried to set up a tour track, but it counts as 'obstructed'
Room for potential here, I think, once someone smarter than me comes up with a workaround glitch.
There is a lot of speculation on a future lagoon expansion similar to what we got for the aviaries in the Rebirth dlc. There are some really interesting ideas but there is a free update they can (and should) add alongside it. Marine Dino’s, especially large ones don’t provide enough appeal for the space they demand and have too rigid social needs making them obsolete. The mosasaurus requires 3 or 4 domes to be comfortable and it only provides 200 ish more appeal than trex and spino and actually has LESS appeal than indominus Rex and indoraptor. It’s social needs are even worse as it only allows 1 member of each gender making breeding almost impossible as the second a baby is made, your lagoon becomes a ticking time bomb, hell, even the meg allows multiple adult females so why do the mosasaurus dirty?! I get that larger Dino’s should be harder to manage but here’s the thing: This would have been more than ok in the first 2 games but doesn’t work here as breeding is a prominent part of the game. I mean, they did make all the land carnivores and quetzalquatlas more social in this game so that it’s actually possible to make them breed so why not do the same with the mosasaurus??
So i was wondering if it is worth it to just play Sandbox? I played both 1 and 2 already i did like them but i am not much a fan of challenges so having to do challenges for specific patterns and colors and all was too much for me in JWE2. I heard that you have everything unlocked in 3 already for sandbox, is that true?
Started this before walkways were announced, and only just finished it, so happy that we have them now.
At some point I might add match pillars
A very simple request, it would be super nice to have lilypads as one of the foliage scenery items and not just be able to be made via a foliage brush!
and while we're at it could I get some non-grid variants of my precious bamboo building set please 😼 👍
Idk hopefully it’s not just me that finds this colossal apex predator cute
Hi everyone, I was asked to upload my walkway replacements to the workshop after my latest post.
7BT-94D-RYT
Included are:
Three variations of the straight piece, with different rope patterns on the handrails
One end piece
Custom support beams
Two canopy variations.
I hope people find this helpful! (and that frontier fix camera 2!)
I'm just confused about why it's happening. They're like locked up in their enclosure, so they shouldn't be dangerous to anyone. I guess this was happening in another save file, and I couldn't figure out the reason why, and it's like only in one enclosure it would happen in.
I believe Frontier should slow down. While getting two DLCs in the span of two months is fun, there are issues that need to be addressed
Combat: PLEASE fix the combat, as it is the worst part of the ecosystems. I want to see them have unique fights, or at least give us an option to make combat similar to Prehistoric Kingdom.
Combat animations: I am fine if we do not get Prehistoric Kingdom-style combat, but we definitely need better animations.
Herding: This feature worked in JWE2, but it was barely noticeable. Now, it is completely non-
every dinosaur no feeders no hybird dinosaurs or pterosaurs as lm typing this every thing besides the ankylosaurs,Brachiosaurus,Dipl,ingaunadon,Pent,Nasut,Sino,Stego,Emoutosaurus,Ouransaurus,Pachy,Muttaburrasaurus,Euo are the only survivors as lm writing this the only carnivores left is a gignatosaurus that died and albertosaurus and 5 proceratosaurus
Almost finished with the damn moat that has been a bane over the last few weeks due to the flattering tools not being tight enough...
Anyway, the funa played nice and looks good to boot. Just need to finish laying the rest down, adding decals to the walls (god help me) and wrap up detailing the first exhibit.
Speaking of - After alot of agg with water placement and much trial & error with fencing lay out, the second hand exhibit is practically done.
Going forward I'm planning out the rest at least to stand a better chance wrangling the terrain flattening radius (again, not tight enough)
We have all been requesting this for a while and frontier usually responds by saying that giving combat animations to lumbering giants is a mechanical hurdle but I recon there is a workaround to this. They could add ‘invisible’ animations, think similar to how tranquilizer Dino’s immediately take damage as soon as a carnivore lays a finger on the, with no animation from either of the dinosaurs. They could do something similar where carnivores take explicit damage when attacking sauropods albeit without animations. Yes, that would look weird but the alternative is having them remain defenseless sacks of meat. Also, for those of you who have an eagle eye, you will realize that sauropods DO in fact have official attack and defense stats in the game (even if they can’t utilize those stats)meaning the foundation is halfway their. I know they have lots of dlc’s planned but they could add this in a free update alongside a dlc, like they did when they allowed tours to go through aviaries.