u/X_POBEDA_Lemon_Tea

Image 1 — Armageddon ‘66 (1966)
Image 2 — Armageddon ‘66 (1966)
Image 3 — Armageddon ‘66 (1966)
Image 4 — Armageddon ‘66 (1966)
Image 5 — Armageddon ‘66 (1966)
Image 6 — Armageddon ‘66 (1966)

Armageddon ‘66 (1966)

My latest creation, a hypothetical and original super battleship constructed in an alternate Cold War with lacking missile technology. Focuses on super-long range gunfire strikes under comprehensive and automated phased array radar tracking and guidance, as well as fleet-covering anti-air capabilities.

This variant is intended for World of Warships as the strong performer within Tier XI super battleships. 12 Slava guns with unaltered ballistics and accuracy should be very effective at range and punishing cocky positioned cruisers and battleships. Hull 203mm and Minotaur 152mm should fend off enemy DDs reliably, and the trio of Mino 152 - OTO 76 - Type 76A 37mm should absolutely tell CVs to not mess with it with its allies.

Please comment and critique 🙏🏻🙏🏻

u/X_POBEDA_Lemon_Tea — 3 days ago

Another creation WIP (90%)

A hypothetical 1960-80s battleship in an alternate world with lackluster missile technology. Also as my flagship. Please comment

u/X_POBEDA_Lemon_Tea — 8 days ago

TTX-1A (Test Tank Experimental)

First tank made after long period of hiatus from the game and first expedition to 2.0, with carried over Freeform skills from 0.127 meshed with 2.0 features

Meant to be a 2.5 generation OG MBT with a 105mm gun and a coax. 20mm autocannon (working). Composite armor (crude ones I admit) on both the hull and turret, and a decently powerful engine to push this 60-ton tank to 66 kph. Engine bay can be opened to expose the engine/transmission integrated pack as an attempt to practice add-on structures, as well as the driver’s hatch and internal decorations (very crude and rough🙈).

Please comment and critique :)

u/X_POBEDA_Lemon_Tea — 28 days ago