r/NavalArt

Struggling to find somewhere to put anti submarine weaponary
▲ 134 r/NavalArt

Struggling to find somewhere to put anti submarine weaponary

Hey, so the Devs added anti submarine mortars which means it's upgrade time, but I can't find a place to put them, can I have some suggestions??

u/EquipmentGrand9581 — 18 hours ago

Mother of all Missiles

Thanks for everyone who gave suggestions on how to add those anti submarine mortars, I decided to use a bigger hull...

The current armament is:

- 2022 Missiles (1046 AS, 976 AA)

- 112 Phalanx CIWS AA turrets

- 32 Trident 2 nuclear missiles

- 1x Yamato type 94 main gun

And several other small things.

Plus we still have room for more :)

u/EquipmentGrand9581 — 12 hours ago

Updated Cold War style missile/gun Large Cruiser

Did some refinements to the armaments and superstructure from my previous version. I'm still unsure of if I ultimately want to go with the VLS look or go with Mk26, Mk29 and anything else that would better for a late Cold War aesthetic.

Overall concept for this was an alternate expansion on the Des Moines Class, a ship designed for shore bombardment capabilities with anti-ship capabilities as well. Like of a what if the US didn't rely solely on it's carriers and missiles for surface combat. Something along those lines. Also working on the 1950s era version of this ship as a "as launched" version.

Let me know what you all think!

u/Ogiveplunger664 — 23 hours ago
▲ 147 r/NavalArt

USS Maryland Nuclear-Powered Helicopter Cruiser

Making a big American ship as a counterpart to Imperatritsa Mariya was one of the oldest ideas I had months ago, but because back then I was basically Illiterate in Cold War-Era US warships, I didn't really know where to even start. This past week however after ogling at US CGNs, mainly the Virginia-class and USS Truxtun, I've finally had the inspiration to go somewhere.

The result is kind of a mashup of both of those and some others, with the main superstructure and masts being very inspired by the Virginias, the superstructure forward of the bridge with the Phalanxes being taken from Truxtun, and the ASROC + Magazine combo from the Californias. My main "unique" ideas were the very extended helipad, the Armored Box Launchers placed amidship and the wing-mounted 5inch guns (I resisted the urge to use twin gun turrets this time).

The main upgrade in my build technique is shifting to solely using guard rails from Rails and Stairs 1.0 and 2.0, because of a unique, likely unintentional quirk that should be a PSA at this point : Modded parts can have their size adjusted with the scale tool, regardless of what they are (yes even guns). This means guardrails can be stretched to fit the required length, unlike the base game ones that have set sizes.

Mods used :

- AN SLQ-32 (V)3 Electronic Warfare Suite

- Modern European Parts

- Louisiana Modpack / US Decoration parts Modpack

Numbers

(Vanilla) USN Stencil Words and Numbers

Rails and Stairs 1.0 and 2.0

US Radar Set

- [BGM-109]Tomahawk

AN/spg55b

Universal Decorations

- CVBIP's USN Decoration Pack

u/ShermanMcTank — 3 days ago
▲ 66 r/NavalArt+1 crossposts

St. Gidlon-class, the all big gun battleship

St. Gidlon-class

General information

Nation of origin: Eskida

Namesake: St. Gidlon of Kunzan

First ordered: 2210

Number planned: 2

Built: 2211-2215

Completed: 2

General Characteristics

Type: 1st class battleship

Displacement: 17,800 tons

Length: 144 meters (472.4’) waterline 145.6 meters (477.7’) overall

Beam: 22 meters (72.2’)

Draft: 8.5 meters (27.9’)

Installed power:
12 watertube boilers
4 triple expansion engines
18,000 ihp

Speed: 18 knots

Range: 4,200 nmi at 11 knots

Compliment: 1,020

Armament:

4x305mm (12”) twin turrets

24x120mm (4.7”) 6xtwin turrets 12xcasemates

8x37mm (1.5”) 8xrevolving cannons

Armor:
Belt: 280mm (11”)
Turrets: 270mm (10.6”)
Conning tower: 305mm (12”)
Deck: 25mm to 65mm (1” to 2.6”)

Ships:
ERN St. Gidlon
ERN St. Paota

u/Mightyeagle2091 — 3 days ago

Armageddon ‘66 (1966)

My latest creation, a hypothetical and original super battleship constructed in an alternate Cold War with lacking missile technology. Focuses on super-long range gunfire strikes under comprehensive and automated phased array radar tracking and guidance, as well as fleet-covering anti-air capabilities.

This variant is intended for World of Warships as the strong performer within Tier XI super battleships. 12 Slava guns with unaltered ballistics and accuracy should be very effective at range and punishing cocky positioned cruisers and battleships. Hull 203mm and Minotaur 152mm should fend off enemy DDs reliably, and the trio of Mino 152 - OTO 76 - Type 76A 37mm should absolutely tell CVs to not mess with it with its allies.

Please comment and critique 🙏🏻🙏🏻

u/X_POBEDA_Lemon_Tea — 3 days ago

My third ship in NavalArt: The Bastion Class Battlecarrier Mk2

Flagship of the Lunarie Navy, the Bastion Class Battlecarrier was the first ship in all of Jiani to feature a large complement of aircraft, with former naval uses of aircraft being limited to seaplanes. The Bastion Class paved the way for dedicated aircraft carriers. Even after the advent of dedicated carriers, the Bastion Class maintained its role as flagship due to its high survivability and ability to send large amounts of ordnance long distances, either through its fleet of aircraft or 16 massive 500mm cannons.

375 m length
140560 t displacement
296702 health
Top speed 33 knots

Aircraft:
9 fighters
17 dive bombers
29 torpedo bombers
28 medium bombers
2 scout aircraft
Total of 85 aircraft using 850 points of hangar space.
The flight deck runs under the cannon and superstructure. It is flat at the stern and ramps out of the bow.

Note: These are the lore-based calibers. Actual guns use closest in game caliber.

Cannons
4 quad 500mm turrets (total of 16 cannons)
6 triple 400mm turrets (total of 18 cannons)
8 triple 160mm turrets (total of 24 cannons)
30 double 123mm dual purpose turrets (total of 60 cannons)
4 single 100mm dual purpose turrets (total of 4 cannons)

Torpedos
4 triple 300mm torpedo turrets

AA guns
58 quad 50mm turrets
2 dual 50mm turrets
4 dual 30mm turrets

Other
4 anti-submarine rocket launchers
Redundant rangefinders and radars

Armor
200mm torpedo belt all around the ship
140mm-200mm deck armor covering critical areas

u/ID1205 — 4 days ago

Battleship Radiance

A Battleship that i made for Sol Empire from sonic the hedgehog the design was based on the nelson class but with rear turret and Japanese layout Battleship

u/Schneiden1126 — 3 days ago

My fourth ship in NavalArt: The Nest Class Light Carrier

Seeking a cheaper, more agile, and more efficient way to support its expeditionary forces, Lunarie developed the Nest-class Light Carrier. Using an outrigger design, the Nest Class has a sufficiently wide flight deck for extra-wide fighters despite its smaller hull. Its smaller size means it can keep up with even destroyers, be maintained and repaired at smaller drydocks, and be built in larger numbers for more air coverage across Jiani.

156 m length
14820 t displacement
33195 health
Top speed 48 knots

Aircraft:
4 fighters
14 dive bombers
12 torpedo bombers
1 scout aircraft
Total of 31 aircraft using 235 points of hangar space.
2 elevators at either end of the flight deck.

Note: These are the lore-based calibers. Actual guns use closest in game caliber.

Cannons
2 triple 160mm turrets (total of 6 cannons)
1 double 123mm dual-purpose turret (total of 2 cannons)

AA guns
12 quad 50mm turrets
14 dual 30mm turrets
7 12mm machine guns

Other
2 anti-submarine rocket launchers

Armor
200mm torpedo belt all around the ship
140mm deck armor

u/ID1205 — 4 days ago

Fictional Italian Navy Light Cruiser: Settimio Bassiano (1943)

Recognizing the limitations of relying solely on air support from the Regia Aeronautica (Italian Air Force) to counter the growing threat posed by aircraft to surface fleets, the Italian Navy proposed a new light cruiser design centered on air defense. This plan, named Settimio Bassiano, was slated for keel-laying in 1938 with an anticipated commissioning in early 1943.

​The main armament consists of twelve 13.5 cm/45 caliber guns in four triple turrets, while the anti-aircraft battery utilizes proven weaponry: twelve single 9 cm/50 caliber DP guns. Her torpedo armament comprises six 53.3 cm tubes in two triple launchers. For close-range defense, she carries a formidable anti-aircraft suite: eight twin 37 mm/54 autocannons (16 guns total) and sixteen twin 20 mm/65 autocannons (32 guns total), providing capabilities befitting an anti-aircraft cruiser.

​Her overall design is essentially an enlarged version of the contemporary Capitani Romani-class cruisers, measuring 172.5 meters in length and 18.1 meters in beam. Powered by a twin-shaft propulsion system, she could reach a top speed of 38.5 knots. Additionally, an EC.3 "Gufo" search radar was installed on the forward bridge for early detection of aerial threats.

u/Herfinde_NavyTD — 5 days ago

My second ship in NavalArt: the River Snake Class Corvette Mk3

Designed for torpedo ambushes and shore support in the deltas of southeastern Lunarie, but even capable of torpedo rushes and submarine hunting on the open ocean, the River Snake Class Corvette has proven to be a reliable asset for Lunarie's navy and an effective deterrent for invaders looking to move larger ships through the southeastern deltas and north into the Lapras River that stretches along Lunarie's eastern border.

46.2 m length
935 t displacement
3098 health
Top speed 51 knots

Note: These are the lore-based calibers. Actual guns use closest in game caliber.

Cannons
1 double dual-purpose 123mm cannon on the front
2 double dual-purpose 80mm cannons on the front and rear
2 100mm cannons

Torpedos
8 fixed 600mm TP600 Mk1-2 torpedoes on the front racks (modded in by me)
4 triple 300mm torpedo turrets

AA guns
1 quad 50mm turret
1 dual 50mm turret
5 dual 30mm turrets
4 12mm machine guns

Other
2 anti-submarine rocket launchers
Smoke generator

Armor
32mm armor around and on top of the rear of the hull
16mm armor everywhere else

u/ID1205 — 4 days ago
▲ 104 r/NavalArt

Gearing FRAM I (DD-879 Leary)

The Gearing-class destroyers were extensively modernized under the U.S. Navy’s Fleet Rehabilitation and Modernization (FRAM) program from the late 1950s onward. FRAM upgrades improved radar, sonar, electronics, and anti-submarine weapons, allowing these World War II-era destroyers to remain effective during the Cold War. FRAM I was the more extensive conversion and typically added systems such as ASROC, Mk.32 torpedo tubes, and QH-50 DASH unmanned helicopter facilities.

USS Leary (DD-879) was a Gearing-class destroyer commissioned in 1945. She later served as the radar-picket destroyer DDR-879, taking part in Cold War operations including the Cuban Missile Crisis. After receiving a FRAM I modernization in 1964–65, Leary served during the Vietnam War in escort, search-and-rescue, and naval gunfire support roles. She was decommissioned in 1973 and transferred to the Spanish Navy as Lángara (D-64).

u/_B1G_B0SS_ — 6 days ago

BM Gabbiano

Actually managed to make the first ship i finally like after 60 hours on this game, its a Monitor/coastal defence ship, the size of a light cruiser but slower, more armored and specifically made for AA defence and rough seas handling, its just the freeboard that is a bit low but its not supposed to get into open seas storm

u/ITAHawkmoon98 — 5 days ago

Horuka class heavy cruiser

My new Horuka class heavy cruiser next to the older Hamaru class heavy cruiser

u/babs-1776 — 6 days ago

T-150 Class Torpedo Boat

A 150 T Displacement torpedo boat with 2 47mm cannons, 2 450 mm torpedoes, 2 25mm AA guns, and 2 8mm Machine guns.

u/haha69420lol — 5 days ago