
Weather Effect: Shark Week
Sharks are more likely to emerge from occupied water tiles.
Doing so instakills the unit occupying it and grants the shark a buff.

Sharks are more likely to emerge from occupied water tiles.
Doing so instakills the unit occupying it and grants the shark a buff.
Make it happen eugenics people.
Each tile of movement is worth 2 coins.
Certain tiles (tar, water, etc) have different movement costs.
Concept should also work for Starfruit and Rotobaga.
Puffapple eventually gets tired and stops reflecting, which would be an interesting part of the strategy.
Shows up after you beat The Lab for the first time.
Challenges and stock replenishes weekly.
In the industry we call this an "Anti-Frustration Feature"
This Spell has a Mana Cost of 0.
Summon spawns adjacent to dead unit.
Ugliest: Sundew Tangler (I'm literally speechless.)
Despised: SeaFlora (I've hated this thing the moment I laid my eyes upon it Q2 2023.)
Edit:
Andrew Wilson is the CEO of EA.
Sea-shroom is a better design than Scaredy but I personally dislike how it looks.
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