In defense of Flamethrower:

Flamethrower is a weapon which has a cooldown unaffected by how aggressively you play which allows for more passive and safe gameplay, flamethrower is NOT a good weapon for going fast, but if you want to win its a very solid option and i would say it even gives Slingshot competition on high mod

DPS: Slingshot while using the main fire / off cooldown absolutely wins this but if you arent playing aggressively your SOT will become unable to be used and then very quickly the overall damage falls behind Flamethrowers consistant 1k per 3 seconds (also i thought it did 3k until now what was i TALKING ABOUT 😭)

Safety: Slingshot has WAY better lifesteal then Flamethrower but due to how aggressive the weapon is used it usually ends up falling behind Flamethrower if you arent playing like literal god

Difficulty: Flamethrower is way easier to use which makes it so you can focus on movement and surviving more, this part doesnt matter very much as you should be able to manage your weapons efficiently before even considering speaking on weapon balance (this part DOES matter fyi, just no where near as much as everything else)

Also notes for the video shown on this post: This was my first attempt of rocket arena x8.75 with flamethrower, i did this run before doing my slingshot attempts, the reason why slingshot isnt shown here is that i couldnt get to King with a slingshot build, idk if this is me having a bad build or having a lack of knowledge on using the slingshot but it ended up going horribly compared to Flamethrower

u/Ygtfgty — 3 days ago

So uhhh, scatterblaster, what does he even do and how do i use it

im a like, intermediete player and the one weapon i have NEVER touched practically is scatter blaster, losing SOT was horrible and i havent found much use in what it has

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u/Ygtfgty — 3 days ago

Question about solo collapse

In solo stuff like fragile gifts doesnt change collapse speed as much

If your lobby is a duo run BUT there was never a second player will the game have the collapse speed of solo?

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u/Ygtfgty — 7 days ago

How does one make use of Zombie Staff

I dont get it

This thing is useless

Zombies do no dmg and have no HP

Someone please explain

I see people use this all the time yet its so useless

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u/Ygtfgty — 2 months ago

WHAT DO I DO???

HOW MUCH DID THEY ADD????

Can someone tell me how to efficiently grind points, i got ALOT of grinding to do...

I have 18k points and NONE of these owned

u/Ygtfgty — 2 months ago

Why does the yelling luigi game got me against the celestial bro 😭

I havent fought the celestial but the attacks ive seen from celestial videos look alot like this lol

(I swear this is related to nullscape pls dont slime me mods)

u/Ygtfgty — 3 months ago

Why did i get a ad that uses the baby scream

That sounds EXACTLY like baby bro

u/Ygtfgty — 3 months ago

Fix. Helmet.

This is the most unbalanced upgrade in this entire game and theres literally no reason for it

This upgrade makes bonking less dangerous, but it HEAVILY biases some classes more then others

Lets do a list of the effect for every class:

Diver - Bonking gives a small boost upwards and allows you to control where your sent, you still dont have the ability to jump or use dive

Charger - Entirely removes the main way charger bonks along with bonking giving a small boost upward and allowing you to control where your sent, you still dont have the ability to jump though

Spirit - No

Prisoner - No

Wanted - No

Grappler - im not sure but i THINK its same as diver

Glider - Bonking takes 3x less of your stamina along with bouncing you very high along with giving you control of where you move AND allowing you to glide after bonking AND allowing you to use your jumps after bonking

WHY????

For 5/7 of the classes in this game it is nearly ENTIRELY USELESS BUT FOR THE OTHER TWO ITS INSANE????

I would make these changes for it to be more balanced:

Diver - Gains the ability to use a Dive after bonking

Grappler - Gains the ability to use a grappler after bonking

Spirit - Spirit fling allows you to go through platforms above you during the duration of the fling

Wanted - Running into the side of a platform bounces you upwards (or there could just not a effect idk, i just think it'd be cool if it had a small use)

Glider - Lose ability to jump after bonking as in its current state it is WAY too useful

u/Ygtfgty — 3 months ago

Take so hot you will instantly disintegrate upon reading it

Shield isnt a good upgrade.

For its price it is VERY underwhelming

Theres so many better upgrades for way cheaper

I would give shield a B or A tier, its no where NEAR as good as i hear people say it is

u/Ygtfgty — 3 months ago

I made my friends level 5 gameplay into a Edit, is this tuff

u/Ygtfgty — 3 months ago

Why did cadence kill me here?

He had zero instruments down, right before this i had collected the only instrument he had down

u/Ygtfgty — 3 months ago

the final boss room has no collision so you can get behind the place and into the background

u/Ygtfgty — 3 months ago

Decided to finally give nulldive a real try, its surprisingly not that bad!

Sure its abit janky and isnt as good as just darting but with the right set up its actually quite strong

u/Ygtfgty — 4 months ago