Cleanest way to add a ‘delay my turn’ to crawling?
I’m mostly looking from a hypothetical angle, but I’ve seen my players be a little bit annoyed sometimes while trying to act together during crawling. (Such as the last player in turn order having the one torch the rest need to explore)
Do you know if there are any good ways to work around this problem, assuming they aren’t passing the torch around (like two people have hands taken up and last in order doesn’t).
This applies to any situation where you’d prefer to defer to the last person in order. Is there a good ‘delay’ rule, or is it best to just embrace that the faster players will sometimes have little to do on their turn?