▲ 3 r/sdl

Shaders with SDL_Render?

the SDL_renderer seems to support custom fragment shaders with SDL_GPURenderState? Are there any tutorials or samples that show how to use these properly?

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u/abocado21 — 12 days ago

How do techniques like bindless rendering (descriptor indexing) on the hardware level?

How do gpus bind 1000 of textures at once, and why was this not possible in the past. Are there resources for that?

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u/abocado21 — 14 days ago