u/adramajp25

Bloom Test (continued)

To test the load on devices of interest, we’re running tests by copying objects.

You can adjust the number using a slider, ranging from 1 to 100,000.

With this many objects, the app runs relatively smoothly on Android up to about 500 objects and on iPhone up to about 1,500.

Performance is quite good on PCs, but on older PowerBooks, there’s a bit of frame dropping unless you lower the resolution.

https://adrama.jp/norimakineko/bloom/

reddit.com
u/adramajp25 — 3 days ago

Bloom Test

I finally implemented a halo-like lighting effect that I’ve been wanting to try for a while.

It requires a complex process of rendering the object once, applying a blur effect to that image, and then overlaying it—but after having AI research it, it seems this can be achieved relatively easily using the following modules:

EffectComposer.js (a foundation for layering effects)

RenderPass.js (renders the original 3D scene once)

UnrealBloomPass.js (the filter that actually creates the glowing effect)

Translated with DeepL.com (free version)

https://preview.redd.it/9c5q0hxiwzah1.jpg?width=1688&format=pjpg&auto=webp&s=d60f942af6eaeb76b745f51461f9238d038418e8

https://adrama.jp/norimakineko/bloom/

reddit.com
u/adramajp25 — 3 days ago