
New C64 PETSCII 3d raycasting engine now with detail mapping
Improved C64 multitasking kernal raster code for new 3D petscii engine to make polychrome PETSCII raycasting more colourful and detailed. Could only test simple possibilities as too many configurations and the more complex ones like shadows, atmospheric and other effects take too much time at the moment to test So should look even better when get around to it. However many other things to do in the interim first....