Dead Man’s Vault - my public build
I’m hoping to get feedback on my latest build, a pirate themed loot box type game. It’s quite raw at the moment and the polish will come later especially around the card decks.
For now I’m trying to work out what features, gameplay, monetisation aspects may work.
It’s basically a gacha type game, and I’m trying to build in story elements too with the ledger.
Early version but would love some feedback on anything and everything.
Stack is:
Vanilla JS (ES modules) + Vite, plain CSS, Web Audio API for sound, Supabase for the global counter, deployed on Vercel. No frameworks, no React, no TypeScript.