
I want to learn how to write C++ for work.
Nice to meet you. It’s been 10 years since I first started working with C++, but since I haven’t been able to land a job, my experience is limited to hobby projects. How can I write good code?
I suppose, unlike code written for work, hobby code is only meant to be understandable to the person who wrote it. How is that different from professional work?
I enjoy using libraries like raylib, dxlib, and SDL3.
I’d like to learn the techniques for preventing code from becoming a “spaghetti mess” in a professional setting.
I’ve looked up a lot of this on Gemini, but I’d like to hear some human opinions.
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