
I built a new fast and portable texture atlas builder with a LibGDX exporter
Hey everyone, I was building this tool for my internal use, and thought I would spin it off as a full tool and sell it in case it was useful for anyone else. I wanted something extremely fast and with good CLI integration, and something very portable as well. So that's what I built, in Zig with a Dear ImGui interface.
I am mostly focusing on code-first environments right now, like LibGDX. This is the exporter I use for my own projects in Haxe/Heaps.io, as it uses the LibGDX format.
https://clydegames.itch.io/packrat
Anyway, thanks for checking it out. Let me know what you think.