Are these any good? (short story in description)
I developed a tool for creating such patterns. They're all either Perlin noise or cellular noise, with a multitude of adjustable parameters and, most importantly, value mapping to a customizable palette. I haven't promoted the app itself or showcased it much on social media yet, but i've created these aesthetic edits showing examples of shaders achievable with this tool
Personally, i thought these videos were really good (even when separated from the product, as independent pieces of art), and i don't even know how i could have made them better. But they all performed rather poorly on social media (all in the 300 to 1,000 view range). The saddest thing is that my inspiration is slowly running dry - i only have a couple more collections like this in me. And the ones that have been published are already doomed and will probably never get the attention i thought they deserved
The real question is, is there any value in this? I initially created this tool for personal use, and i designed it as if it were for myself. I wanted an interface that would be pleasant to use when creating shaders for my game. Instead of changing a value in code, running it, and seeing the result, i could interactively control the process in real time. I thought it could be useful for other developers, too, and it could be fun for regular users to tweak the sliders and watch the image change (or to create unusual animated and interactive wallpapers, for example)
So, could this be interesting, or am i just making things up?
Sorry for the whining, this is just my first project with any prospect of being finished and i'm depressed by how everything is going so far