Balancing a magic item
Hi, I'd like your hivemind-ish input:
I am running a homebrew campaign and one of my players is running a low CHA Barb, but their character is lore-wise an intimidating one. Now I thought about giving them a magical item, a ring or an amulet maybe?, that makes them do Intimidation checks with STR rather than CHA.
Now I thought about generally increasing their CHA through that item to their STR, but I think that might be too OP...
What do you think would be a nice item slot for it and what would be too much
PS: The party is at lv3 at the moment and I am running sort of a westmarchers-style-ish campaign, meaning we have 7+ players, but in a session only a few are present, so I am always running with the players that are present that day
Thanks in advance! <3