Image 1 — Fountain Plaza 40x40
Image 2 — Fountain Plaza 40x40
Image 3 — Fountain Plaza 40x40
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Fountain Plaza 40x40

This is the companion set to my dungeon from yesterday found here. The downward stairs and manhole covers have corresponding stairs and ladders over there.

Link to Gridded versions and one alternative to the street level found here along with the sewer map at a slightly lower quality than the original post, 120ppi instead of 128, to keep it in line with these.

These are all 40x40 at 120ppi.

From left to right starting from the top we have:

The money lender/credit union linked to a pawn shop. Both are fronts for the local thieves guild. I plan on doing another map for their lair below the sewers at a later date.

Small bakery with residence above.

Blacksmith

Local HQ for a trading company

Tenement buildings

Guard house

Tailor and Cobbler with residence above

Magic item/antique shop

Roman style public toilets

Tavern with detached bunkhouse and stable

u/asmind — 2 days ago
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Sewer King's Domain (40x40)

Welcome to the Sewer King's Domain!

Located below the Fountain Plaza (found here) there is a city sewer nexus where one known as the Sewer King has occupied the fountain pump room.

The Map is 40x40 128ppi Alt link to maps here if the reddit compression hits these hard

The basements will lead to buildings above in tomorrow's map.

Edit: added link to plaza map

u/asmind — 3 days ago

Hatchery Tower 40x40 128ppi

This was a personal challenge to build a map in one day. I would say there are a great many things that could be improved at a glance but I finished in my set time so I count it as a win.

Here we have a tower with no ground entrance. There is a cargo crane to get up and a landing balcony for flying creatures.

Alt upload with variants for the 1st and 7th levels can be found here.

u/asmind — 1 month ago
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Ruined School of Conjuration 40x40

I return with another map inspired by BG1 this time the Ulcaster School Ruins. The maps uploaded here are all 40x40 at 100ppi. I have some slightly higher quality ones here at 128ppi.

While making this one I had considered doing a "restored" version of the school, but I wasn't feeling it after getting done. Maybe in the future.

On the above ground section I tried to have some slight visual difference with waste high ruined walls (less shadow, plants go over them, thinner profile) and full height walls. I'm honestly not really sold on what I went with, but it looked better than doing a completely different wall pattern in my opinion, but let me know what you think.

For the layout we have, starting from the South side.
Entry Hall with the main lecture halls to the East and West.
Moving north we have the central courtyard and fountain.
East and West of this we have the Ruined Professor Towers. The upper sections are gone but the stairs leading down into the lower levels still exist but are partly blocked.
North of the fountain is the Admin building with stairs up to the, now collapsed Head Master's tower, and down to the lower levels.
West of the Admin building was the dining hall. The central fire pit, filled with rain water, and stairs heading down to the kitchens.
East of the Admin building is the dorm building.

In the dungeon section I have left some sections of relatively smooth tiles to indicate trap locations.

The center of the dungeon is the Library with the restricted section on the north quarter, and study rooms branching off the south side.
The SE and SW are Conjuring chambers and preparation rooms for more practical studies.
NW is the detached kitchen.
NE are more dorms.

u/asmind — 1 month ago