u/at10ti0n

Image 1 — Caribbean Prospector — a terminal piracy roguelike inspired by Magellan’s ProspectorRL
Image 2 — Caribbean Prospector — a terminal piracy roguelike inspired by Magellan’s ProspectorRL
Image 3 — Caribbean Prospector — a terminal piracy roguelike inspired by Magellan’s ProspectorRL
Image 4 — Caribbean Prospector — a terminal piracy roguelike inspired by Magellan’s ProspectorRL
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Caribbean Prospector — a terminal piracy roguelike inspired by Magellan’s ProspectorRL

Hey r/roguelikes,

Caribbean Prospector is a turn-based piracy roguelike set in the 1669 West Indies, inspired by Magellan’s Prospector: open-ended captaincy, moved from space to the Caribbean.

You trade between ports with prices that move when merchant convoys dock, take quests, and fight broadside battles. Grapple a ship and the fight moves to a top-down deck map where your actual crew crosses the planks with you. Kill her captain and the crew strikes; captured ships can join your fleet under one of your own officers. Ashore you forage, mine, dig up treasure, and catalogue wildlife for the Royal Society. Retire rich or go down with the ship.

Five careers, three difficulties up to Ironman, seeded worldgen. Plays in any terminal, or in its own window when launched from Steam. Full controller and Steam Deck support.

Free on itch (Linux/Win/Mac): https://at10ti0n.itch.io/caribbean-prospector

Disclosure: a lot of the code was written with AI assistance (Claude). The design and playtesting are mine, and all screenshots are real gameplay. Wanted that said up front.

Happy to answer anything.

u/at10ti0n — 6 days ago