
I wonder if Ubisoft really did use AI to create remaster
We all know that AI slop is the worst thing you can have while developing almost anything. I really do think AI is a tool that you have to use properly and only to put a base for your work in the future. That's what I did as a thought experiment.
I were trying to recreate Heroes III Black Dragon in 3D using constantly advertised tools on Reddit. First I had to upscale the image and after few prompts I have found a way to upscale the Black Dragon to look kinda like the original. After that I used another tool to create 3D figure and texture it.
I do understand that it's not perfect but it could work as a base for professionals to work with to make it look better. If I could do this within 30 minutes for free I bet Ubisoft can too using proper tools.
I just can't accept how weird some units look like in remaster. It really feels like they created everything from zero in a very limited time.