The Cure has Arrived!
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Are there any plans to expand Redis to include lists or streams functionality? I feel like that could be useful for a lot of the atomic sort of things we might want to do with games. Specifically for me, something that allows me to manipulate large queues without a lot of overhead
Alternatively, are there specific reasons those were excluded from the exposed Redis API? Or am I just missing something that we already have access to?
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