So.... the kvort experimental...
So finally got the kvort class today.
Great little ship. Had fun flying it around, however the experimental weapon on it.....
Girls....we need to talk.
On my fully buffed out dedicated disruptor build, with bonus disruptor damage consoles and bonus disruptor traits coming out the ying yang, the experimental weapon gave me something like 7500 dmg tooltip.
I did however take a look at the hexa experimental (on my disruptor build so no phaser buffs at all) and it was giving over 11500 dmg.
Um.... what? Shouldn't the kvort experimental be doing a butt load more dmg on my build especially as its a longer 8 second cooldown? Im not sure i should be getting similar dmg numbers by popping a hexa phaser experimental on my disruptor build (probably more actually as the hexa doesnt even consume weapon power and has a shorter cooldown).
Are cryptic hinting they want all higher end meta chasers to be phaser?
I seriously think the dmg either needs a buff, the weapon power cost needs to be scrapped or the recharge needs an adjustment.
A little tweak, a poke, a nip and tuck and it will actually be a viable option instead of only having 1 singular experimental in the game thats valid.