
What's changing in the new Microscope
I've been working on the new edition of Microscope, so I put together a deep dive of what is changing and why.
I'm excited to be doing a second edition, but I'm also keenly aware that I don't want to smooth away any of the magical weirdness of the original. If you're into behind-the-scenes game design logic, this is your jam.
If you've got questions, I am game. I can talk about this stuff all day. Expect crowdfunding in October. There's a "notify me" box on that preview page if you want to be… notified.