

Mids and throws aren't enough anymore
So I've put roughly 600 hours into Ky (low d3) and am starting to realize after yet another mid ranked session that having "minimal" amounts of bullshit compared to a lot of other characters makes playing at anything higher than d2 REALLY FUCKING TEDIOUS.
Yes my buttons are good, yes scum dipper rc is free, yes dp combos do absolutely INBRED levels of damage, but HOLY SHIT once the people you are playing against start to have braincells there is NO MIX, NO PRESSURE, NOTHING BUT DRY ASS BREAD AND A SUNK COST FALLACY. IT FEELS LIKE I HAVE TO HOPE TO GGST CANONICAL CHRIST MY OPPONENT SIMPLY FUCKS UP.
Sure as fuck doesn't help that arcsys decided to make strike/throw WAY FUCKING WORSE by removing throw prc.
And on top of that my fucking conversions got shot to hell due to wild assault being yeeted. Don't get me wrong, it NEEDED to go, BUT WHY THE FUCK DID MY SHOTO GET CONVERTED INTO A FUCKING ZONER??????????? WHY IS MY GAMEPLAN SUPPOSED TO BE, AND I FUCKING QUOTE "making accurate predictions while fighting with projectiles". That's not even mentioning the fact that (at least in my experience) lightning strike gets progressively less value the better your opponents are while being FORTY SIX FUCKING FRAMES with what feels like DOGSHIT value on hit or block. (The conversion from ch 6h midscreen is cool tho).
I don't fucking get it..... wasn't the whole point of his slash normals to be fucking amazing compared to the rest of the cast? Like..... wasn't having great neutral no matter the matchup kinda the core identity of the character for so long? Why the fuck did his f.s and 2s need 4 recovery frames more??? I would have been down for like 2-3 more but fucking FOUR?
For the love of god the holy order PLEASE tell me I'm just missing something. I can't keep going on getting shot via system mechanic changes every fucking season.<
Also fuck the Axl MU.