Key Card from the Deck of Many Things
In my last session one of the characters pulled the Sum Card from the Deck of Many Things. This allows them to gain a magical item. The player has given me a list of items they would like but I'm looking for some other ideas as well. The character is a grung blade singing wizard that uses a whip instead of a bladed weapon. For a wizard they are pretty powerful so I am hesitant on something too powerful. Im inclined that this item have some negative side effect. Something to make them to think twice before using. Any ideas?