u/chartreusedrip123

Escape item spawns DON’T feel proportionate to map size

I haven’t met a single civilian main that hasn’t complained about how absolutely impossible it can be to find escape items for Orange Grove Estates. It seems the recent patch hasn’t addressed this and lately it feels like I’m spawning on that map more than the others

Smaller maps like east haddonfield give the impression that it’s easier to find escape items because of how few places there are to look compared to maps like Orange Grove Estates.

The number of bolt cutters and escape keys that spawn should be proportional to the number of drawers there are on the map, meaning more escape items should be on maps like Orange Grove Estates and Haddonfield Heights and less on maps like East Haddonfield.

I have been saying this since day one and it’s a huge disappointment that the devs have yet to address this issue

EDIT #1:
Since this post is getting a lot of attention, I also want to add some other things people have mentioned that need to be fixed:
- Fuses spawning on maps with no exit gates
- NPCs getting escape keys and fuses and refusing to give them to civilians
- NPCs and civilians leaving with escape keys, bolt cutters and fuses with no way to use them on another exit strategy

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u/chartreusedrip123 — 8 days ago