Vox Omnium

I found a mythic version. Has anybody made a working build with this item? I was thinking about freezing everything then making everything explode with frost bolt's shatter upgrade.

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u/chickenlittle1024 — 7 days ago

Frost skills

I've started a sorc, went with the Blizzard spec and arrived in T12. I plan to keep playing frost sorcs this season, can't be bothered with lightning or aspect of immobile plains power sorc firewall edition.

My question would be, which other frost skills are worthwhile and can be played in T12?

Are frostball, ice shard and frozen orb able to T12 at all? I'd like to know before investing time and equipmemt in those specs.

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u/chickenlittle1024 — 9 days ago

Ice Spikes

I've been away from playing sorc for 4 seasons. My favourite has always been a pure frost blizzard sorc.

After the LoH rework, do ice spikes count as frost skills now?

reddit.com
u/chickenlittle1024 — 12 days ago

Shadownlight Mage Necro Guide

Final version which avoids all bugs, undesired interactions and things not working. It is a suprisingly fast build for a summon necro which avoids all freeze meta alltogether.

https://mobalytics.gg/diablo-4/profile/rich-mask-o6sups/builds/e8d2e8db-764d-44c7-a16c-e2b269ddfc41?ws-ngf5-1=activeVariantId%2C1

It will also work in S15 after the azurewrath nerv. I beat pit 122 with the pit push version (pure dot version is stronger in pits than the golden epiphany one which is better for everything else). I also casually beat tower 115. I think I could go higher if I really tried to.

Some gameplay examples:

Diablo IV Pure Shadow Mage Necromancer T12 Corrupted Reaper fight

Diablo IV Shadow Mage Necromancer Escalation Dungeon + Astaroth

Diablo IV Pure Shadow Mage Necromancer Chill Tower 115 run

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u/chickenlittle1024 — 13 days ago

Bugs galore

  1. When you think your bone storm is running with lidless wall and you are getting all 3 bonuses ( cast speed, crit chance and crit damage), you are wrong. Bone storm grants the bonus for 10 seconds and extends to 18 seconds with corpse consumption but afterwards you instantly lose extra cast speed and crit chance. The sign which shows it is still running along with many storms around is a lying screen. I noticed that because I had unusual huge bumps of damage whenever starting bone storm.
  2. Golem aura sometimes bugs out ( gargantuan upgrade). Your skeletons attack slower than expected.
  3. Warrior glyph offers more damage to skeleton mages than any other glyph for ... reasons even if you don't use warriors at all..
  4. Rustbitten dirk is coded in a weird way and works at all times. Mythic one is way superior to any aspect, azurewrath etc. for reasons. I don't know how "isolated" was coded. Just try and you'll see.

The state of the game is an experimental mess. Spiritborn is even more bugged than necro btw. I'd rather like for the devs to take their time and to fix bugs for a season instead of trial and error bugs bunny adventure every season.

reddit.com
u/chickenlittle1024 — 18 days ago

Pure Shadow Summon Necro Update

Guide:

Update:

Pelghain's wording was changed this season and only cold damage scales with it endlessly, as such azurewrath was dropped alltogether. We do shadow damage. We introduce cadaverous aspect for the juicy x65% multiplier which always works:

https://mobalytics.gg/diablo-4/profile/rich-mask-o6sups/builds/e8d2e8db-764d-44c7-a16c-e2b269ddfc41?ws-ngf5-1=activeVariantId%2C2

Instead of redirected force + interdiction, we go with plain locran's talisman, Kullean transfigured with the Exploiter's Aspect. This is a big damage increase in all scenarios(50% longer freeze time and x75% damage when they break free). Mythic locran offers even more critical strike damage than redirected force, always comes with critical strike damage as affix, does not require to block at all. All those resolve tempers can be changed to ga maximum life for better survivability. You want crowd control duration temper on the amulet only.

What do you do with -50% crit chance? We use pact of bone talisman! Pact of bone increases the rate at which the skeletons attack, you get more than x35% damage from the aspect alone. To accomodate pact of bone, we drop corpse tendrils for sacrificed skirmishers who are autosummoned and explode by themselves (bombers) keeping pact of bone up at all times.

I've tested pact of bone with the service and sacrifice upgrade, it works:

https://www.youtube.com/watch?v=Z_w7eSItZbY

This is now very fun!

Update => Exquisite Version added

https://mobalytics.gg/diablo-4/profile/rich-mask-o6sups/builds/e8d2e8db-764d-44c7-a16c-e2b269ddfc41?ws-ngf5-1=activeVariantId%2C2

I found a seal of golden epiphany and was looking for ways to strengthen my speed farming build which does undercity, infernal hordes etc. As you know I hate freeze tech's situational use and wanted a pure shadow build but I found out a cool mechanic in this one.

No freeze tech necro uses shadowblight which is x100% damage in average. Now, you can add freeze tech with azurewrath and bloodless scream to the mix with the downside that azure absolutely sucks vs bosses or single elites. But we have a unique which always excels vs stragglers, rustbitten dirk! Rustbitten dirk completely offsets the disadvantages of azurewrath vs bosses.

So vs bosses you have x100% from gloom ward + x125% from bloodless + 120% from dirk + x60% from waking touch => x405%! but the same thing is true vs regular monsters and even more because azurewrath can be mythic.

The downside is no reapers and no exploiter's aspect, the upside is you can use corpse tendrils for better grouping before nuking with azurewrath. We don't use ceh by the way and go directly with the Thul rune.

I couldn't be bothered with the damage on tuesdays manner of pact of bone.

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u/chickenlittle1024 — 20 days ago

Balazan's Maxlatl

Hi peeps, I am creating my one punch man alias fist of thorns guide for spiritborn and wanted to use Balazan's Maxlatl as extra source of damage on top of other buckets. I noticed some things. Best way to scale the damage with the pants is through vulnerable damage and all damage multipliers. Damage over time multiplier is buggy, physical as well. Poison damage from certain sources like the Balazan set and bane glyph work. Blocking also counts as retaliation. Attack speed seems to be the most important part of utilizing balazan and the general aspect multipliers like supremacy, conceited, vehement brawler's aspect etc.

People who you use rocksplitter should take a look at the aspect of expectant. That one increases all damage, not just basic. All percentual thorns increases don't work, so is spiny skin. Biggest amount of flat thorns can be attained by maxing rocksplitter, choosing its upgrade where it auto retaliates with its 3rd attack after blocking 5x. You choose then the 3rd upgrade which adds percentual thorns and flat amount of thorns. You should have close to 100% block chance and max it with 15 hard points + points from charms to profit from that one. The other one is hubris glyph. You only want around 40-50% dodge chance, not more, so you can block as well for the rocksplitter bonus. Needle and bristleback aspects don't count as retaliation, don't work with balazan.

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u/chickenlittle1024 — 29 days ago

Thrash Wumba Thorns Spiritborn

I updated my thrash spiritborn guide from the previous season to the current one. My spiritborn is still a work in progress and thrash spiritborn is my controller friendly version of farming stuff for other builds. I beat pit 112 with this version, no mythics, glyphs still in 90s. Extremely tanky build by the way, no temerity required. You get barrier generation from all possible sources.

https://mobalytics.gg/diablo-4/profile/rich-mask-o6sups/builds/f759d559-8c04-4d4c-a9fa-598f2d5541b6?ws-ngf5-1=activeVariantId%2C3

Pit 100 Demo:

Diablo IV S14 Wumba Thrash Spiritborn Pit 100

Update:

Butcher Hunt Pit 110:

Diablo IV S14 Wumba Thrash Spiritborn Butcher Pit 110

Removed Spiny Skin board

reddit.com
u/chickenlittle1024 — 1 month ago

Pure Shadow Mage Summon Necro - No Freeze Tech, No Bloodless Scream, no Azurewrath

reddit.com
u/chickenlittle1024 — 1 month ago

Pure Cold Minion Summonmancer

I usually play bone or bloodmancers. This season, you can go pure cold summonmancer. I gave it a try and it is working. Let me know whether you have suggestions to improve the build or where I might have misconceptions because I am really new to the summon necro continium.

The guide or the current state:

https://mobalytics.gg/diablo-4/profile/rich-mask-o6sups/builds/aa2fd840-003d-44d4-b056-d8b2da8506af

Pit 110:

https://www.youtube.com/watch?v=L3tjjH8z1lc

Edit:

Reaper fight with the lair boss setup

https://www.youtube.com/watch?v=F5-bvwS4JUY

reddit.com
u/chickenlittle1024 — 1 month ago

Unmaker Soulrift Necro

Hi, has anyone tried to make a pure corruption necro with unmaker and soulrift work?

I am thinking and about bloodless as main weapon, azure as charm, enough cooldown to have soulrift up at all times, flickerstep to reduce the cooldown further and bone spirit as utility essense spender to reach 16s soulrift and to activate its unique perk.

reddit.com
u/chickenlittle1024 — 1 month ago

Speed farming Bone Spirit Necro

I promised some peeps in this sub to write a guide for the Astral Bone Spirit. Here you go and have fun:

^(https://mobalytics.gg/diablo-4/profile/rich-mask-o6sups/builds/2d6085c7-db3b-4096-9eb7-3c5f3edfe167)

Pit 110⋮

https://m.youtube.com/watch?v=shHqTo7c3n0&pp=2AEAkAIB

I don't have a single mythic item. The Endgame version in the guide is the theoretical best. You can get away with all unique in T12.

reddit.com
u/chickenlittle1024 — 1 month ago

Spiritborn Relevant PTR changes

Armored Hide

  • Previous - Active: Encase yourself, becoming Unstoppable and gaining 40% Block Chance for 3 seconds.
  • Now - Active: Encase yourself gaining 40% Block Chance for 3 seconds.

Unstoppable has been removed from Armored Hide

Toxic Skin

  • Skuttle Bug Variant - Armor increased from 30% to 50%.

Unimportant

Payback

  • Break Free Variant - Now also triggers on becoming Injured. Damage reduction duration increased from 3 to 4 seconds.

You don't want to be injured, irrelevant change.

Rushing Claw

  • Charge Refund Upgrade
    • Renamed to Charge Increase.
    • Previous - Using Rushing Claw's last Charge will refill 4 Charges by consuming 4 stacks of Ferocity.
    • Now - Rushing Claw gains 1 Charge.
  • Evasive Swipe Variant
    • No longer counts as an Evade.

Current evade counterswarm build will be dead come next season

Ravager

  • Ferocity Minimum Upgrade
    • Renamed to Damage Increase.
    • Previous - Ravager's Ferocity further increases your Minimum Ferocity by 1 more.
    • Now - Ravager deals 20% increased damage.

-5% attack speed for all builds in the second bracket but a quasi permanent 20% dmg boost

Legendary Aspects

Aspect of Forest Power

  • Barrier amount increased from 20% to 30% of Maximum Life.
  • Armor amount increased from 20-30% to 40-60%.

irrelevant change, no one is gonna use forest power unless there is damage

Aspect of Pestilence

  • Pestilent Swarm damage bonus reduced from 70-100% to 30-60%.

Aspect of Infestation

  • Pestilent Swarm Poisoning amount reduced from 125-155% to 80-100%.

Counterswarm without evade is alive but weakened by x59%.

Unique Items

Sepazontec

  • Damage bonus increased from 100-120% to 140-180%.

Rod of Kepeleke

  • Damage bonus increased from 0.65-0.75% to 0.85-1.05%.

Sepazontec is stronger and Rod of Kepeleke isn't a piece of shit anymore. Rod of Kepeleke

will be the highlight of the next season together with the change to the mythic seal which allows you 3 x uniques and a 3x set combo!

Paragon

Spiny Skin Legendary Node

  • Thorns increased from 35% to 60%.

Basic wumba build either the thrash or the rocksplitter one are buffed with Sepazontec and this change.

Talisman

All Classes

Seal of the Golden Epiphany

  • Previous - 2 Charm slots, but you can equip up to 3 Unique Charms.
  • Now - You can equip up to 3 Unique Charms.

True diversity now, unique combos can compete with sets.

Spiritborn

Kwatli's Grace Talisman Set

  • 2-Piece Set Bonus: Damage bonus reduced from 60% to 50%.
  • 5-Piece Set Bonus: Movement speed reduced from 50% to 35%.

Wumba's Embrace Talisman Set

  • 2-Piece Set Bonus: Thorns increased from 7,000 to 10,000.
  • 3-Piece Set Bonus: Damage reduction increased from 20% to 25%.
  • 5-Piece Set Bonus: Damage bonus increased from 125% to 150%.

Balazan's Bite Talisman Set

  • 3-Piece Set Bonus: Maximum Life bonus increased from 30% to 40%.

Bliss of the Multitude Talisman Set

  • 2-Piece Set Bonus: Damage bonus increased from 15% to 20%.
  • 3-Piece Set Bonus: Resistance increased from 35% to 70%.

As you see again, wumba is greatly buffed, bliss of multitude is a proper alternativ to full sets with a 3 x unique + 3 x bliss of multitude combo

Spiritborn

  • Fixed an issue where Concussive Stomp would not grant Resolve when taking the appropriate upgrade while triggered by the Tzic Rune.

Some builds can drop aspect of tenacity now and move on to fell soothsayer or exploiter's aspect.

  • Fixed an issue where Spiritborn skills that had their Spirit modified could occasionally fail to trigger the Gorilla Primary Spirit Hall bonus and fail to benefit fully from Harmony of Ebewaka.

Wumba buffed again.

  • Fixed an issue where Ravager's Strength of the Forest Variant would occasionally trigger more often than intended.
  • Fixed an issue where a Spiritborn 3‑piece set bonus could fail to trigger after a Spirit type tag was removed and re-added to a skill.
  • Fixed an issue where some poisoning skills did not properly show duration increases in their descriptions.
  • Fixed an issue where the bonus poison duration from Balazan's Maxlatl and the Balazan's Bite Charm did not properly stack.

Still open issue:

Skills with modified spirit hall tags cannot regain their former hall tag through harmony of ebewaka or the choice of a primary hall.

Source:

https://news.blizzard.com/en-us/article/24259077/the-3-1-ptr-what-you-need-to-know#Patch

u/chickenlittle1024 — 3 months ago

Rake Spiritborn Guide

After tinkering some with rake in S13, the skill appeared very weak at first with the only upside that the skill costs nothing with the right gear. However, looking back, I noticed that rake upgrades and beat strike do exactly the same type of damage, require the same tempers and respond to the same mechanics. I combined them and this is the result:

Video: https://www.youtube.com/watch?v=Ec8mXLB6G2A

Guide: https://mobalytics.gg/diablo-4/profile/rich-mask-o6sups/builds/6c1d35a3-f4f0-4d8e-bacb-3f8a522237ef

u/chickenlittle1024 — 3 months ago