
Barbarian Totem: a rework idea for Barbarian Hut
So I've been thinking recently about the fact that Barbarian Hut still needs a rework. I would love them to replace it with the Barbarian Launcher that they did a while back, but it would be more like a copy of Mortar instead, so I tried to mix both concepts and I got this, the Barbarian Totem
The idea is simple: keep the 6 elixir cost, make it the structure with the highest health and don't make it a spawner anymore.
Similar to the rework of Goblin Hut the Totem will activate when an enemy is in range, but instead of spawning a Barbarian it will shoot him like a projectile, spawning a Barbarian when hitting the target.
Since the spawn rate per hit could be faster than the current spawn rate of Barbarian Hut the Barbarian on death could be removed or changed to something else, but I think it's a cool concept that could bring a second life to the Hut.
What do you think?