u/darx0n

Blood surge vs Blood wave Overpower mechanics

A couple of days ago I created a post talking about how badly Blood Surge performs compared to Blood Wave (turned into a core skill). It even seems that blood wave as ult skill performs worse than blood wave as a core skill if we compare e.g. 4 casts of core blood wave vs 1 ult cast, which seems wrong.

I dug a bit deeper and I believe the difference is in a way Overpower works with blood wave (besides just plain skill damage difference that doesn't seem to explain the entire DPS difference).

The Blood wave has "Overflow Overpower by 2 on cast" upgrade. What that means is that if you have 12 max Overpower (4 base + 4 from the amulet + 4 from the tidal aspect), you instantly get 14 overpower on cast. It seems ok on an ult skill, but very OP on a core skill, to be honest.

At the same time blood surge actively eats overpower stacks with its overpower based upgrade, so it becomes harder to maintain overpower stacks, not to mention getting more than Max stacks.

So, I guess for blood surge to be viable either curor gloves need to have some overpower boost on them, or upgrades to the skill need to be reworked. Also, maybe the blood wave upgrades need to be looked at as well.

Anyways, that's just my opinion. What do you think?

reddit.com
u/darx0n — 2 days ago

Blood Surge vs Blood Wave (core)

It's kind of silly how big the difference in the damage output between Blood Surge and Blood Wave turned into a core skill is.

Sure, blood surge has a bigger area and it costs 30 vs 50 for the blood wave, but the damage output is easily 10x there.

Is it supposed to be like that? Maybe I am missing something?

And well, I can just play a blood wave build, but the sad part is that its visual and sound effects are so much worse than the blood surge. It also casts slower, so it feels clunky.

Am I the only one? Or do you think they should buff the blood surge?

reddit.com
u/darx0n — 8 days ago