u/daveyygaga

How hard are fights meant to feel?

Hi all! I'm relatively new to MH - Wilds was my first ever MH game and I found it to be incredibly overwhelming. MHS3 however looked right up my street as a turn-based JRPG lover and I think I'm finally starting to click with it. I've just got to the second biome (Cataracts?) and been with it for about 15 hours now.

I am just trying to gauge how difficult fights are supposed to *feel*? I find that any fights I'm drawn into can easily take up to 15 minutes or so. Apart from the red symbols there's no real indicator of how strong a monster will be but I find most in dens especially to be 10-15 levels higher than me.

I've sussed out the combat, I feel like I'm pulling off double attacks, topples, crits and weaknesses most turns, but damage output feels pitiful. I've got every monster in Azura to rank S, swapped some good genes, got the strongest equipment I have possibly been able to find, currently level 31 - and battles just feel like they take all day, and enemies hit *hard*.

I will say that story battles seem way easier so I don't know if I'm just meant to go through the story and come back to hunt eggs and monsters later. But compared to a turn-based JRPG I'm concerned battles are taking longer than they should - and I can't work out if that's by design, or I'm missing something?

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u/daveyygaga — 4 days ago