5tower clears with 15 different combatants
My 5 tower clears with 15 different combatants
After some grinding with far from perfect decks (cant be bothered using all my stamina on sortie atm) these were my clears in tower. Only the last 2 clears made use of broken personas.
(Builds and stats in comments)
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Team 1: Heidemarie (e2) Selena (e6) Nia (e6)
This was by far the least prepared I was for tower. Heide and Selena were both on the first usable decks I got for them for the “activate 5 swords from gy” build. These were far from optimal. Both of them had draw personas, which I ended up never using bc of hunger Nia. If I would redo the run with them I would give Heide the discard +60 dmg persona.
Hunger Nia is still crazy. I did use Arwen on the later floors to not get oneshot (that dmg reduction comes in clutch later on).
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Team 2: Nine (e0) Rita (e1)Tiphera (e0)
These were all decks build in season 2 for rift.
Ironclad Nine is still as strong as ever. Probably the easiest unit to build as you only need to hit 2 epiphanies, divines don’t do that much and you don’t need that many copies. I actually felt like I had too many fighting spirits as Rita was auto playing Hew anyway (and I was capped at 9 ap most of the time)
Rita in this build hits hard, inflicts vulnerable and is ap efficient. 1 problem I had with Rita is that I did this run right after I got her e1 from standard, and I feel like her basic build gets worse at e1. Having 2 extra chronicle sounds nice, but those make it so you don’t spend them all before the end of the turn. This way the basics don’t move at turn start anymore.
Tiphera gave way too much ap. I don’t think I ever got a creation and destruction. The draw divine is better on seed. (Again Arwen was needed later floors)
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Team 3: Hugo (e1) Chizuru (e0) Cassius (e5)
This was the team I chose when I wanted to play my new Chizuru deck.
The Chizuru deck was as perfect as you could get if you don’t include personas (and the gear I had on her sucks). Gameplan was to stack moon until wave 4 and then to just oneshot it before the last wave with elasticity begins. After that it is just spamming all cards including moon.
Hugo on a quick shelling build was really nice to trigger his own hunts. His persona here sucks. I never used it as all of the decks were full of 0 cost draw 1 cards.
Cassius on the known build. Not much to say (Except Arwen the goat)
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Team 4: Diana (e0) Renoa (e0) Mika (e6)
This was the first time I used the broken personas available.
Diana on probably the best build on my account. Broken bullet persona and even her engravings were all good. I build her in city of mist to get the discard 3- draw 3 (this thing feels so good on Diana)
Renoa on the most whatever build possible (excluding the persona). 2x echo so my hand every turn would be 2 dirge and 2 or 3 heart breakers. Renoa-Diana might be the most fun team I have played yet.
Mika was here bc I wanted a controller that I didn’t use yet in tower. After I got the draw on her source I couldn’t be bothered to go back to fix her persona (I got unlucky). Her ap gain made it so I could manually cast dirge bullets left in hand to prevent clogging. I actually died a couple of times after using Renoa ult without realising I didn’t have any bullets.
Arwen the goat once again
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Team 5: Yuki (e0) Veronica (e0) Narja (e1)
This was where I was really abusing personas to carry Yuki. Yuki on the exhaust 9 persona and single target freezing blade (single target is needed for the last wave usually).
Veronica and Narja both on the move persona to hand engravings. Really not that much to say here except persona OP
Narja normally is on a crit build so I needed to give her Nias gear here for more HP (and Arwen ofc)
TLDR: Arwen the goat