u/doctorBlasphemy271

▲ 48 r/gameoflife+1 crossposts

Conway's Game of Life!

Over the past couple of days, I've been working on this project, where I (as the title indicates) created Conway's Game of Life in Desmos. This is a project that I've wanted to do for a really long time and I'm really happy that I was able to get it working.

On another note, there are a few questions that I've been trying to answer by tinkering with this simulation:

  1. How long can the simulation be kept at bay before reaching a stable state?
  2. How many different stable states can one find? (within the bounds of this 11x11 grid, of course)
  3. Can we create a set of initial conditions resulting in an infinite loop?

If you can answer any of these or just create something cool with this sim, feel free to share it here, I'm really excited to see what can be made with this! I'm also very open to feedback on the project itself, especially with regard to the code, I'm 100% sure this current version isn't optimized.

In any case, I really hope you all enjoy this!

Link here

u/doctorBlasphemy271 — 12 days ago
▲ 115 r/desmos

Integration by Gambling

If not just to play around a bit with a simplified version of the overarching notion of Monte-Carlo integration, I created this contrivance. It is a bit slow and may necessitate reloads every now and then, but feel free to give it a whirl.

Link here

u/doctorBlasphemy271 — 13 days ago
▲ 143 r/desmos

Construction By Deconstruction

The idea is incredibly simplistic to the point of negligibility but I just thought it looked really cool...

u/doctorBlasphemy271 — 16 days ago
▲ 8 r/desmos

DP & W

I'm a huge Marvel fan and I was just sifting through my ghosts of projects' past when I stumbled upon this absolute madlad of a creation. I think I made it back when the movie came out in 2024, but I still find it kinda funny... In any case, I hope yall enjoy it

u/doctorBlasphemy271 — 18 days ago
▲ 7 r/desmos

Parabolic Vectors...

In all honesty this is more of a gimmick than anything actually useful, but it's the product of 10 minutes and some severe boredom on my end. I think it could open the door to some genuinely mad constructions in the future, so stay tuned. Perhaps I'll make some parabolic vector fields next...

Link here

u/doctorBlasphemy271 — 18 days ago
▲ 138 r/desmos

Giving graphs a radius...

This is a quick experiment I did where you define functions where each point has a perpendicular distance r from the central function. This can give some really messy results ( see sin(1/x) )but in general I thought it was pretty interesting. https://www.desmos.com/geometry/fn38mshzbc

u/doctorBlasphemy271 — 1 month ago
▲ 4 r/desmos

Given the choice, what Desmos features would you implement instantaneously?

I'll start: The option to save a computation result and also more write in more greek symbols without pasting from a browser.

reddit.com
u/doctorBlasphemy271 — 1 month ago
▲ 7 r/desmos

Matrix Based Transformations in Desmos

This is super simplistic, but it's a cool resource that I created to study and visualize topics for my Linear Algebra / AI class. All it does is take a drawn image and transform it in accordance with a matrix that the user can pass in. Here's the link: https://www.desmos.com/geometry/k6wabyifhp . Honestly, I'd love any ideas or critiques for this little project, so feel free to share any ideas.

u/doctorBlasphemy271 — 1 month ago
▲ 17 r/desmos

Experiment

This isn't quite a CNN but it's my first attempt at identifying written numbers by desmos. It works through a system of vectors and normalizations, its honestly really simple and somewhat fallible, but you can nonetheless check it out here . Open to any suggestions and critiques!

u/doctorBlasphemy271 — 1 month ago