[FOR HIRE] Unity Developer | Gameplay, Multiplayer & Mobile | 2 Years Professional Experience
Hi everyone!
I'm **Dhawal**, a Unity Game Developer with around **2 years of professional industry experience**, and I'm currently available for **paid freelance/contract work**.
I specialize in **Unity + C#**, with professional experience developing and shipping **mobile, multiplayer and cross-platform games**.
# What I can help with
**Gameplay & Systems**
* Gameplay mechanics and systems
* Player/enemy/interactions
* Movement and physics
* Game states and progression
* Unity UI
* Debugging and improving existing Unity projects
**Multiplayer**
* [Socket.IO](http://Socket.IO) / WebSockets
* Real-time gameplay
* Matchmaking and private rooms
* Reconnection & state recovery
* Synchronized gameplay events
* Client-side integration with server-authoritative systems
**Backend & Services**
* Firebase Authentication
* Firebase Realtime Database
* REST APIs
* JWT authentication
* Leaderboards, rewards & progression
* Remote Config / live-service features
**Mobile**
* Android & iOS
* Mobile UI
* Ads & IAP integration
* Platform-specific debugging and builds
# Professional Game Samples
I've worked professionally on and shipped multiple Unity games.
**Professional game samples:**
[View my Unity game samples on Google Drive](https://drive.google.com/drive/folders/1tOU7B0j0posTf24T6Yx8ZW9aXYCorcix?usp=sharing&utm_source=chatgpt.com)
The folder contains gameplay videos from projects I worked on professionally at **Gamecrio Studios**, covering mobile, multiplayer and gameplay-focused work.
My contributions across these projects included gameplay systems, UI, multiplayer functionality, Firebase/API integration, authentication, progression systems, debugging and other Unity-side functionality.
# What I'm looking for
I'm available for:
* Unity bug fixing
* Gameplay feature implementation
* Existing-project development
* Multiplayer/networking work
* Mobile game development
* Firebase/API integration
* Short-term projects
* Longer-term part-time contracts
**Paid work only — no rev-share projects.**
I'm comfortable joining an existing project and working within its current architecture rather than unnecessarily rebuilding systems.
# 🔗 Portfolio
**Professional game samples:**
[Google Drive – Professional Game Samples](https://drive.google.com/drive/folders/1tOU7B0j0posTf24T6Yx8ZW9aXYCorcix?usp=sharing&utm_source=chatgpt.com)
**Personal/learning projects:**
[My Unity Portfolio](https://dhawaljhaveri.wixsite.com/dhawal?utm_source=chatgpt.com)
**LinkedIn:**
[LinkedIn – Dhawal Jhaveri]()
If you're looking for a Unity developer, feel free to **DM me with a brief description of your project, what you need help with, and the expected scope/budget.**
Thanks!