r/GameDevelopersOfIndia

27M, 2.7 years Unity dev. Should I leave game dev for backend?

I’m 27M with 2.7 years of Unity game dev experience. My salary is quite low, and I’m honestly getting tired of unpaid overtime and having to handle too many things at once.

I’m thinking about leaving the game industry and learning .NET backend or Node.js instead.

I don’t have a formal degree right now, but I plan to do an online BCA later. For now, I mainly want to get my career and finances on track.

For Indian developers who work in backend/software:

Is switching from Unity to backend realistic at 27?

Would you choose .NET or Node.js?

How much does not having a degree hurt?

Anyone here who made a similar switch? How did it go?

I would really appreciate honest advice!

reddit.com
u/confo_Pro8 — 4 days ago

Thinking about showcasing Indian indie games on my Youtube channel

I needed your opinions on whether I should showcase indian made indie games on my channel because I feel too many of us are obsessed with making AAA games and we think that's the only thing that sells, I really want to see something like stardew valley or undertale come out of india and there are many people trying to make a game with crazy graphics and a complex storyline which I feel is not necessary. I'd love to hear your thoughts!

Pls dm if you feel you have a game that you want to showcase

reddit.com
u/atharwa__ — 4 days ago
▲ 32 r/GameDevelopersOfIndia+1 crossposts

I made a character in my game inspired by my grandma who keeps yelling at me

Growing up, I've heard my fair share of lectures from my grandma about screen time, so I thought I'd take some inspiration from real life. 😂

I'm making a game called BANISH 9 TO 5, a hide-and-seek game where Ghosts hide from a Hunter. But instead of staying quiet, the Ghosts have to make noise while the Hunter tracks them down.

The game has a variety of Ghosts and Hunters, and one of the Hunters is Granny herself! She yells at the Ghosts, obscuring their vision for a few seconds.

You can check out the steam page and wishlist here - https://store.steampowered.com/app/3987970/?snr=1_5_9__205

u/Dry-Sun463 — 4 days ago

IGDC 2026 Worth It ?

Hey everyone! I am a Concept Artist, thinking about going to this year's IGDC with the motive of building a network with other game devs and artists. I have never been to IGDC before, wondering if travelling to the event is worth it or not.

Is IGDC a good place to network for non-game devs like me, or are people mostly too busy showcasing their game and pitching it?

Also, do studios over there show any interest in looking at other game dev/artists work or not?

Would love to hear your personal experiences regarding IGDC, any help with the above questions is appreciated.

reddit.com
u/Chemical-Ad8271 — 4 days ago
▲ 181 r/GameDevelopersOfIndia+8 crossposts

I finally finished the new trailer for my cozy colony sim, WildRoot. I'd love to hear what you think.

I've been working on improving WildRoot's first impression and recently finished a new trailer.

It's a cozy colony sim where you build a settlement in a mysterious forest, manage your colonists, and every season and setback creates a different story.

I'd really appreciate any feedback—especially on the pacing, music, and whether the trailer makes you want to learn more about the game.

u/Remarkable-Ice-8608 — 8 days ago
▲ 449 r/GameDevelopersOfIndia+4 crossposts

A desktop pet... Turret? Still early in development, looking for feedback/ideas.

I started this project about a week ago, and its my first attempt at a transparent desktop game. Trying to do something a bit different, so instead of cute pets its just a zombie massacre at the bottom of your monitor.

I have got a few ideas of my own, like shooting based on key presses, or maybe a typing speed mini-game. But I wanted some fresh eyes to get some feedback on its current state, new ideas, or anything that I might've missed.

I have a very basic test build as well, with a debug menu that I'll be linking below:

https://tornadosike.itch.io/pet-turret/download/dGzx0p8EEKxssWKsho22CCb2HscbtKOmhU6oqxuS

u/shubhu-iron — 10 days ago
▲ 27 r/GameDevelopersOfIndia+1 crossposts

2.5D Fighting Game Prototype

-> Local Multiplayer Support
-> 8 Directional Combo based Combat System
-> You can block and counter attack as well.
-> It's just a prototype so far.
-> Currently using third party assets for visuals. (I'm just a programmer)

u/Previous-Syllabub796 — 9 days ago

🎮 **INDIAN MYTHOLOGY 3D GAME — DEVELOPER/COLLABORATOR REQUIRED** 🙏🔥

🎮 INDIAN MYTHOLOGY 3D GAME — DEVELOPER/COLLABORATOR REQUIRED 🙏🔥

मैं एक high-quality 3D Indian Mythology based mobile game बनाने का concept तैयार कर रहा हूँ।

🕉️ Game Concept

Game की शुरुआत भगवान गणेश जी की कथा से होगी और धीरे-धीरे एक बड़े Mythological Universe में आगे बढ़ेगी

🎮 Game Style

• High-quality realistic 3D

• Third-person gameplay

• Story + Adventure + Action

• Cinematic cutscenes

• Open-world style environments

• Missions & Boss Battles

• Divine Powers / Abilities

• Detailed Indian temples, mountains, forests & cities

• Android mobile target

• Future में project को बड़े scale पर ले जाने का plan

👤 मुझे किसकी जरूरत है?

मैं ऐसे लोगों की तलाश में हूँ जिन्हें इनमें से किसी क्षेत्र में interest/skill हो:

🎮 Unity / Unreal Engine Developer

🎨 3D Character / Environment Artist

🎬 Animator

⚔️ Game Designer

🎵 Sound / Music Artist

💰 Current Budget

अभी project pre-production stage में है और शुरुआती budget ₹0 है।

इसलिए मैं long-term collaboration / hobby project / revenue-share basis पर interested लोगों को ढूँढ रहा हूँ।

मैं खुद:

📖 Story & Concept

🎮 Game Vision

🗺️ World/Chapter Planning

🎬 Story Direction

पर काम कर रहा हूँ।

अगर आपको Indian mythology, 3D games या बड़े creative projects में interest है और आप शुरुआत से कुछ नया बनाना चाहते हैं, तो DM करें।

🙏 Project का उद्देश्य एक original Indian mythology-inspired gaming universe बनाना है।

Interested? DM me — Let's build it together. 🔥🎮🙏https://www.instagram.com/mr._yogesh_s0786?stkn=a2gwenBiOW9jcGZq

reddit.com
u/yogesh_0786 — 12 days ago

[FOR HIRE] Unity Developer | Gameplay, Multiplayer & Mobile | 2 Years Professional Experience

Hi everyone!

I'm **Dhawal**, a Unity Game Developer with around **2 years of professional industry experience**, and I'm currently available for **paid freelance/contract work**.

I specialize in **Unity + C#**, with professional experience developing and shipping **mobile, multiplayer and cross-platform games**.

# What I can help with

**Gameplay & Systems**

* Gameplay mechanics and systems

* Player/enemy/interactions

* Movement and physics

* Game states and progression

* Unity UI

* Debugging and improving existing Unity projects

**Multiplayer**

* [Socket.IO](http://Socket.IO) / WebSockets

* Real-time gameplay

* Matchmaking and private rooms

* Reconnection & state recovery

* Synchronized gameplay events

* Client-side integration with server-authoritative systems

**Backend & Services**

* Firebase Authentication

* Firebase Realtime Database

* REST APIs

* JWT authentication

* Leaderboards, rewards & progression

* Remote Config / live-service features

**Mobile**

* Android & iOS

* Mobile UI

* Ads & IAP integration

* Platform-specific debugging and builds

# Professional Game Samples

I've worked professionally on and shipped multiple Unity games.

**Professional game samples:**

[View my Unity game samples on Google Drive](https://drive.google.com/drive/folders/1tOU7B0j0posTf24T6Yx8ZW9aXYCorcix?usp=sharing&utm_source=chatgpt.com)

The folder contains gameplay videos from projects I worked on professionally at **Gamecrio Studios**, covering mobile, multiplayer and gameplay-focused work.

My contributions across these projects included gameplay systems, UI, multiplayer functionality, Firebase/API integration, authentication, progression systems, debugging and other Unity-side functionality.

# What I'm looking for

I'm available for:

* Unity bug fixing

* Gameplay feature implementation

* Existing-project development

* Multiplayer/networking work

* Mobile game development

* Firebase/API integration

* Short-term projects

* Longer-term part-time contracts

**Paid work only — no rev-share projects.**

I'm comfortable joining an existing project and working within its current architecture rather than unnecessarily rebuilding systems.

# 🔗 Portfolio

**Professional game samples:**

[Google Drive – Professional Game Samples](https://drive.google.com/drive/folders/1tOU7B0j0posTf24T6Yx8ZW9aXYCorcix?usp=sharing&utm_source=chatgpt.com)

**Personal/learning projects:**

[My Unity Portfolio](https://dhawaljhaveri.wixsite.com/dhawal?utm_source=chatgpt.com)

**LinkedIn:**

[LinkedIn – Dhawal Jhaveri]()

If you're looking for a Unity developer, feel free to **DM me with a brief description of your project, what you need help with, and the expected scope/budget.**

Thanks!

reddit.com
u/dragsterdroid — 12 days ago
▲ 12 r/GameDevelopersOfIndia+2 crossposts

Blood & Concrete *PART 9*

Blood & Concrete — a solo-dev 2D Topdown/isometric mob strategy game set in a fictional 1990s city.

You run one of eight ethnic crime families. Each week you plan your crew's orders — extortion, hits, bombings, robberies, buying property, opening illegal businesses, diplomacy — then hit go and watch it all play out live on the streets: your soldiers drive out from HQ, work the blocks, and the city reacts. Somewhat similair to Gangsters Organized Crime from the 90's.

What you'll see in the footage:

  • A living isometric city (toggleable top-down and iso views) with pedestrians, traffic, cops and rival crews all moving in real time
  • A full drug economy: growhouses → delivery vans → street dealers → bulk export, with upgrades and reputation
  • Territory control & extortion across distinct ethnic districts (Little Italy, Harlem, Chinatown, Brighton Beach, and more)
  • A reactive police system: patrols with vision cones, squad cars, investigations, arrests, judges and courts (some bribable)
  • Diplomacy between gangs — paid peace pacts, alliances, rivalry and war, plus an honor/reputation system that gangs actually remember
  • Real gang warfare: shootouts, bombings and coalitions that form against whoever's getting too powerful

It's a systems-driven sandbox — the fun is in the emergent chaos when all these systems collide.

I post a dev-update video roughly once a month on my YouTube channel showing the latest progress and new systems in action. If that sounds interesting I'd love feedback — I'm building this solo and reading everything.

youtube.com
u/Dangerous_Charge_518 — 12 days ago